+ // Create a third child actor with the cell alignment properties
+ Actor child3 = Actor::New();
+ child3.SetSize( 5.f,5.f );
+ child3.SetProperty( TableView::ChildProperty::CELL_HORIZONTAL_ALIGNMENT, "center" );
+ child3.SetProperty( TableView::ChildProperty::CELL_VERTICAL_ALIGNMENT, "bottom" );
+ tableView.Add( child3 );
+
+ // store the actor in the first available cell
+ DALI_TEST_CHECK( tableView.GetChildAt(TableView::CellPosition(0,0)) == child3)
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( child3.GetCurrentAnchorPoint(), AnchorPoint::TOP_LEFT, TEST_LOCATION );
+ DALI_TEST_EQUALS( child3.GetCurrentParentOrigin(), ParentOrigin::TOP_LEFT, TEST_LOCATION );
+ DALI_TEST_EQUALS( child3.GetCurrentPosition(), Vector3(2.5f, 5.0f, 0.0f), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewGetChildAtN(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+
+ Actor actor = tableView.GetChildAt( TableView::CellPosition( 200, 200 ) );
+ DALI_TEST_CHECK( !actor );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewAddChildN(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 ) ) );
+ DALI_TEST_CHECK( ! tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 ) ) );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewInsertRowAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.InsertRow(0);
+
+ DALI_TEST_CHECK( tableView.GetRows() == 11 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewDeleteRowAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.DeleteRow(0);
+
+ DALI_TEST_CHECK( tableView.GetRows() == 9 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewInsertColumnAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.InsertColumn(0);
+
+ DALI_TEST_CHECK( tableView.GetColumns() == 11 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewDeleteColumnAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.DeleteColumn(0);
+
+ DALI_TEST_CHECK( tableView.GetColumns() == 9 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewTypeRegistry(void)
+{
+ ToolkitTestApplication application;
+
+ TypeRegistry typeRegistry = TypeRegistry::Get();
+ DALI_TEST_CHECK( typeRegistry );
+
+ TypeInfo typeInfo = typeRegistry.GetTypeInfo( "TableView" );
+ DALI_TEST_CHECK( typeInfo );
+
+ BaseHandle handle = typeInfo.CreateInstance();
+ DALI_TEST_CHECK( handle );
+
+ TableView view = TableView::DownCast( handle );
+ DALI_TEST_CHECK( view );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewKeyboardFocus(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(4,4);
+ tableView.SetKeyboardFocusable( true );
+ tableView.SetName( "TableView");
+
+ for ( int row = 0; row < 4; ++row )
+ {
+ for ( int col = 0; col < 4; ++col )
+ {
+ Control control = Control::New();
+ std::ostringstream str;
+ str << row << "-" << col;
+ control.SetName( str.str() );
+ control.SetKeyboardFocusable( true );
+ tableView.AddChild( control, TableView::CellPosition( row, col ) );
+ }
+ }
+
+ Stage::GetCurrent().Add( tableView );
+
+ application.SendNotification();
+ application.Render();
+
+ Actor firstFocusActor = Toolkit::Internal::GetImplementation( tableView ).GetNextKeyboardFocusableActor( Actor(), Control::KeyboardFocus::RIGHT, true );
+ DALI_TEST_CHECK( firstFocusActor );
+ DALI_TEST_CHECK( firstFocusActor.GetName() == "0-0" );
+
+ KeyboardFocusManager manager = KeyboardFocusManager::Get();
+ manager.SetFocusGroupLoop( true );
+ manager.SetCurrentFocusActor( firstFocusActor );
+
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-3" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-0" );
+
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-3" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-3" );
+
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewKeyboardFocusInNestedTableView(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(3, 3);
+ tableView.SetKeyboardFocusable( true );
+ tableView.SetName( "TableView");
+
+ for ( int row = 0; row < 3; ++row )
+ {
+ for ( int col = 0; col < 3; ++col )
+ {
+ std::ostringstream str;
+ str << row << "-" << col;
+
+ if (row == 1 && col ==1)
+ {
+ // Add a nested 2x2 table view in the middle cell of the parent table view
+ TableView childTableView = TableView::New(2, 2);
+ childTableView.SetName( str.str() );
+
+ for(int childRow = 0; childRow < 2; childRow++)
+ {
+ for(int childCol = 0; childCol < 2; childCol++)
+ {
+ Control control = Control::New();
+ std::ostringstream nameStr;
+ nameStr << row << "-" << col << "-" << childRow << "-" << childCol;
+ control.SetName( nameStr.str() );
+ control.SetKeyboardFocusable( true );
+ childTableView.AddChild( control, TableView::CellPosition( childRow, childCol ) );
+ }
+ }
+ tableView.AddChild( childTableView, TableView::CellPosition( row, col ) );
+ }
+ else
+ {
+ Control control = Control::New();
+ control.SetName( str.str() );
+ control.SetKeyboardFocusable( true );
+ tableView.AddChild( control, TableView::CellPosition( row, col ) );
+ }
+ }
+ }
+
+ Stage::GetCurrent().Add( tableView );
+
+ application.SendNotification();
+ application.Render();
+
+ Actor firstFocusActor = Toolkit::Internal::GetImplementation( tableView ).GetNextKeyboardFocusableActor( Actor(), Control::KeyboardFocus::RIGHT, true );
+ DALI_TEST_CHECK( firstFocusActor );
+ DALI_TEST_CHECK( firstFocusActor.GetName() == "0-0" );
+
+ KeyboardFocusManager manager = KeyboardFocusManager::Get();
+ manager.SetFocusGroupLoop( false );
+ manager.SetCurrentFocusActor( firstFocusActor );
+
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-2" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-2" );
+
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-2" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+