+ DALI_TEST_CHECK( Stage::GetCurrent().GetRenderTaskList().GetTaskCount() == 1+BLUR_LEVELS*2);
+
+ // create image renderers for the original image and each blurred image
+ Stage::GetCurrent().Add( blurView );
+ Wait(application);
+ DALI_TEST_EQUALS(blurView.GetRendererCount(), BLUR_LEVELS+1, TEST_LOCATION );