- tet_infoline(" Set property map.");
- int width(512);
- int height(513); // Value large enough to avoid future atlassing
- LoadBitmapResource( application.GetPlatform(), width, height );
-
- Property::Map propertyMap;
- propertyMap["filename"] = TEST_IMAGE_FILE_NAME ;
- propertyMap["width"] = width;
- propertyMap["height"] = height;
-
- // Will create ResourceImage
- blurView.SetProperty(SuperBlurView::Property::IMAGE, propertyMap);