Texture inputTexture2 = CreateSolidColorTexture( application, Color::CYAN, 50, 50 );
blurView.SetTexture( inputTexture2 );
// start multiple guassian blur call, each guassian blur creates two render tasks
Texture inputTexture2 = CreateSolidColorTexture( application, Color::CYAN, 50, 50 );
blurView.SetTexture( inputTexture2 );
// start multiple guassian blur call, each guassian blur creates two render tasks