*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
-ScrollView SetupTestScrollView(int rows, int columns, Vector2 size)
+ScrollView SetupTestScrollView(Integration::Scene scene, int rows, int columns, Vector2 size)
scrollView.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
scrollView.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
scrollView.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
scrollView.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
scrollView.ScrollStartedSignal().Connect( &OnScrollStart );
scrollView.ScrollUpdatedSignal().Connect( &OnScrollUpdate );
scrollView.ScrollCompletedSignal().Connect( &OnScrollComplete );
scrollView.ScrollStartedSignal().Connect( &OnScrollStart );
scrollView.ScrollUpdatedSignal().Connect( &OnScrollUpdate );
scrollView.ScrollCompletedSignal().Connect( &OnScrollComplete );
Actor container = Actor::New();
container.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
container.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
Actor container = Actor::New();
container.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
container.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
scrollView.Add( container );
constraint = Constraint::New<Vector3>( container, Actor::Property::SIZE, EqualToConstraint() );
scrollView.Add( container );
constraint = Constraint::New<Vector3>( container, Actor::Property::SIZE, EqualToConstraint() );
constraint.Apply();
page.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
page.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
constraint.Apply();
page.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
page.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- ScrollView scrollView = SetupTestScrollView(1, 3, size);
+ ScrollView scrollView = SetupTestScrollView(application.GetScene(), 1, 3, size);