+
+int UtcDaliPushButtonPropertySetLabelPadding(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonPropertySetLabelPadding");
+
+ PushButton pushButton = PushButton::New();
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
+ DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::LABEL_PADDING ), Vector4( 1.0f, 1.0f, 1.0f, 1.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, Vector4( 10.0f, 10.0f, 10.0f, 10.0f ) );
+ DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::LABEL_PADDING ), Vector4( 10.0f, 10.0f, 10.0f, 10.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonPropertySetIconPadding(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonPropertySetIconPadding");
+
+ PushButton pushButton = PushButton::New();
+ pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
+ DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::ICON_PADDING ), Vector4( 1.0f, 1.0f, 1.0f, 1.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, Vector4( 10.0f, 10.0f, 10.0f, 10.0f ) );
+ DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::ICON_PADDING ), Vector4( 10.0f, 10.0f, 10.0f, 10.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonPaddingLayout(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonPaddingLayout");
+
+ // This test creates padding for an icon and a label.
+ // The icon and label are each enabled and disabled to confirm the correct padding is used.
+ PushButton pushButton = PushButton::New();
+
+ const Vector4 TEST_ICON_PADDING( 20.0f, 20.0f, 20.0f, 20.0f );
+ const Vector4 TEST_LABEL_PADDING( 10.0f, 10.0f, 10.0f, 10.0f );
+
+ // Get actual size of test image
+ ImageDimensions testImageSize = Dali::GetClosestImageSize( TEST_IMAGE_ONE );
+ const Vector2 TEST_IMAGE_SIZE( testImageSize.GetWidth(), testImageSize.GetHeight() );
+
+ pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ pushButton.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, 0.0f ));
+ pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+
+ application.GetScene().Add( pushButton );
+
+ application.SendNotification();
+ application.Render();
+
+ // First test the size is zero.
+ // No padding should be added as there is no label or icon.
+ Vector2 size( Vector2::ZERO );
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button Natural Size(%f,%f)\n", pushButton.GetNaturalSize().width, pushButton.GetNaturalSize().height );
+
+ DALI_TEST_EQUALS( size, Vector2::ZERO, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ // Check label only padding
+ pushButton.SetProperty( Toolkit::Button::Property::LABEL, "Label" );
+
+ application.SendNotification();
+ application.Render();
+
+ Vector2 sizeWithLabelWithoutPadding( Vector2::ZERO );
+ sizeWithLabelWithoutPadding.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ sizeWithLabelWithoutPadding.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+
+ tet_printf( "Button RelayoutSize label without padding (%f,%f)\n", sizeWithLabelWithoutPadding.width, sizeWithLabelWithoutPadding.height );
+
+ // Add label padding to label
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
+ application.SendNotification();
+ application.Render();
+
+ Vector2 sizeLabelAndPadding( Vector2::ZERO );
+ sizeLabelAndPadding.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ sizeLabelAndPadding.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after label padding(%f,%f)\n", sizeLabelAndPadding.width, sizeLabelAndPadding.height );
+
+ // If control size has increased beyond size of just label then padding has been applied
+ DALI_TEST_GREATER( sizeLabelAndPadding.width, sizeWithLabelWithoutPadding.width+TEST_LABEL_PADDING.x, TEST_LOCATION );
+ DALI_TEST_GREATER( sizeLabelAndPadding.height, sizeWithLabelWithoutPadding.height+TEST_LABEL_PADDING.w, TEST_LOCATION );
+
+ // Re-initialise the button so we can setup icon-only padding.
+ pushButton.Unparent();
+ pushButton = PushButton::New();
+
+ pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ pushButton.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, 0.0f ));
+ pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+
+ application.GetScene().Add( pushButton );
+
+
+ pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BEGIN" );
+ pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, TEST_IMAGE_ONE );
+ pushButton.SetProperty( Toolkit::Button::Property::SELECTED_VISUAL, TEST_IMAGE_ONE );
+
+ application.SendNotification();
+ application.Render();
+
+ // Size of button with just icon
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize with icon(%f,%f)\n", size.width, size.height );
+
+ pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( size, TEST_IMAGE_SIZE, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after icon padding(%f,%f)\n", size.width, size.height );
+ const Vector2 expectedIconAndPaddingSize( TEST_ICON_PADDING.x+TEST_ICON_PADDING.y+TEST_IMAGE_SIZE.width, TEST_ICON_PADDING.w + TEST_ICON_PADDING.z + TEST_IMAGE_SIZE.height );
+ DALI_TEST_EQUALS( size, expectedIconAndPaddingSize, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ // Now test padding for both label and icon simultaneously.
+ pushButton.SetProperty( Toolkit::Button::Property::LABEL, "Label" );
+
+ application.SendNotification();
+ application.Render();
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after label added(%f,%f)\n", size.width, size.height );
+
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
+
+ application.SendNotification();
+ application.Render();
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after icon and label padding(%f,%f)\n", size.width, size.height );
+
+ DALI_TEST_EQUALS( size.width, sizeLabelAndPadding.width + expectedIconAndPaddingSize.width, TEST_LOCATION );
+ // Test height of control is same as icon and padding, as Text is smaller than icon
+ DALI_TEST_EQUALS( size.height, expectedIconAndPaddingSize.height, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonAlignmentLayout(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonAlignmentLayout");
+
+ /*
+ * This test checks different alignments for the icon against the label.
+ * The icon is then moved around the label in each of it's alignments.
+ * The final relayed out size is checked to confirm the layout has been done correctly.
+ *
+ * There is an Icon which has 0 width and height, but with 75 padding on all sides.
+ * - Therefore total width and height are both 150.
+ *
+ * There is a Label which has "an unknown" width and height, but with 30 padding on all sides.
+ * - Therefore total width and height are 60+x and 60+y respectively.
+ * Where x & y are the width and height of the text.
+ *
+ * The width of the button will always expand to the largest of the icon and label sizes (plus padding).
+ * So We use the padding to help us determine the orientation is correct for each alignment.
+ *
+ * |<- 150 ->| |<-- 60+x -->|
+ *
+ * +---------+ -
+ * | | ^ +------------+ -
+ * | | | | | ^
+ * | Icon | 150 | Label | 60+y
+ * | | | | | v
+ * | | v +------------+ -
+ * +---------+ -
+ */
+
+ const Vector4 TEST_ICON_PADDING( 70.0f, 70.0f, 70.0f, 70.0f );
+ const Vector4 TEST_LABEL_PADDING( 30.0f, 30.0f, 30.0f, 30.0f );
+
+ // Get actual size of test image
+ ImageDimensions testImageSize = Dali::GetClosestImageSize( TEST_IMAGE_ONE );
+ const Vector2 TEST_IMAGE_SIZE( testImageSize.GetWidth(), testImageSize.GetHeight() );
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ pushButton.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, 0.0f ));
+ pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+
+ application.GetScene().Add( pushButton );
+
+ // Add a label and get size of control
+ pushButton.SetProperty( Toolkit::Button::Property::LABEL, "Label" );
+ application.SendNotification();
+ application.Render();
+
+ // First get the size of control with just label
+ Vector2 justLabelSize( Vector2::ZERO );
+ justLabelSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ justLabelSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize with just label and no padding(%f,%f)\n", justLabelSize.width, justLabelSize.height );
+
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
+ application.SendNotification();
+ application.Render();
+
+ // Size of Label and Padding
+ Vector2 expectedLabelAndPaddingSize( Vector2::ZERO );
+ expectedLabelAndPaddingSize.width = justLabelSize.width + TEST_LABEL_PADDING.x + TEST_LABEL_PADDING.y;
+ expectedLabelAndPaddingSize.height = justLabelSize.height + TEST_LABEL_PADDING.w + TEST_LABEL_PADDING.z;
+
+ Vector2 labelAndPaddingSize( Vector2::ZERO );
+ labelAndPaddingSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ labelAndPaddingSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+
+ DALI_TEST_EQUALS( labelAndPaddingSize, expectedLabelAndPaddingSize , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ const Vector2 testImageWithPaddingSize = Vector2 ( ( TEST_IMAGE_SIZE.width + TEST_ICON_PADDING.x + TEST_ICON_PADDING.y ),
+ ( TEST_IMAGE_SIZE.height + TEST_ICON_PADDING.w + TEST_ICON_PADDING.z ) );
+
+ // Add Icon and set its alignment
+ pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BEGIN" );
+ pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, TEST_IMAGE_ONE );
+ pushButton.SetProperty( Toolkit::Button::Property::SELECTED_VISUAL, TEST_IMAGE_ONE );
+ pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING );
+
+ application.SendNotification();
+ application.Render();
+
+ Vector2 size( Vector2::ZERO );
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+
+ /*
+ * Test Icon right alignment.
+ * Height grows to largest of Icon or Label (+ padding).
+ * Normally this will be Icons height, except with very large font sizes.
+ *
+ * +------------+---------+
+ * |............+ |
+ * | | |
+ * | Label | Icon |
+ * | | |
+ * |............+ |
+ * +------------+---------+
+ */
+ DALI_TEST_EQUALS( size.width, ( testImageWithPaddingSize.width + labelAndPaddingSize.width ) , TEST_LOCATION );
+ DALI_TEST_EQUALS( size.height, ( std::max( testImageWithPaddingSize.height, labelAndPaddingSize.height) ) , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ // Now test left alignment matches right for size.
+ pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "END" );
+
+ application.SendNotification();
+ application.Render();
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+
+ /*
+ * Test Icon left alignment.
+ * Height grows to largest of Icon or Label (+ padding).
+ * Normally this will be Icons height, except with very large font sizes.
+ *
+ * +---------+------------+
+ * | +............|
+ * | | |
+ * | Icon | Label |
+ * | | |
+ * | +............|
+ * +---------+------------+
+ */
+ DALI_TEST_EQUALS( size.width, ( testImageWithPaddingSize.width + labelAndPaddingSize.width ) , TEST_LOCATION );
+ DALI_TEST_EQUALS( size.height, ( std::max( testImageWithPaddingSize.height, labelAndPaddingSize.height) ) , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ tet_infoline(" Test Icon TOP alignment - Width grows to largest of Icon or label (plus padding)");
+ /*
+ *
+ * +---------+
+ * | |
+ * | |
+ * | Icon |
+ * | |
+ * | |
+ * +---------+
+ * | |
+ * | Label |
+ * | |
+ * +---------+
+ *
+ */
+
+ tet_infoline("SetProperty on LABEL_RELATIVE_ALIGNMENT should relayout the Button");
+ pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BOTTOM" );
+
+ application.SendNotification();
+ application.Render();
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+
+ tet_printf("Natural width (%f)\n",pushButton.GetNaturalSize().width);
+ tet_printf("Natural height (%f)\n",pushButton.GetNaturalSize().height);
+
+ tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Image and Padding size (%f,%f)\n", testImageWithPaddingSize.width, testImageWithPaddingSize.height );
+ tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Text and Padding size (%f,%f)\n", labelAndPaddingSize.width, labelAndPaddingSize.height );
+
+ DALI_TEST_EQUALS( size.width, ( std::max( testImageWithPaddingSize.width, labelAndPaddingSize.width ) ) , TEST_LOCATION );
+
+ DALI_TEST_EQUALS( size.height,( testImageWithPaddingSize.height + labelAndPaddingSize.height ) , TEST_LOCATION );
+
+ /*
+ * Test Icon bottom alignment.
+ * Width grows to largest of Icon or Label (+ padding).
+ *
+ * +---------+
+ * | |
+ * | Label |
+ * | |
+ * +---------+
+ * | |
+ * | |
+ * | Icon |
+ * | |
+ * | |
+ * +---------+
+ */
+ tet_infoline(" Test Icon BOTTOM alignment - Width grows to largest of Icon or label (plus padding)");
+ pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "TOP" );
+
+ application.SendNotification();
+ application.Render();
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+
+ DALI_TEST_EQUALS( size.width, ( std::max(testImageWithPaddingSize.width, labelAndPaddingSize.width )) , TEST_LOCATION );
+ DALI_TEST_EQUALS( size.height,( testImageWithPaddingSize.height + labelAndPaddingSize.height ) , TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetUnSelectedVisual01P(void)
+{
+ tet_infoline(" Test adding a visual for the UNSELECTED_VISUAL property, removing Button from stage and counting renderers\n");
+ ToolkitTestApplication application;
+
+ PushButton pushButton = PushButton::New();
+ pushButton.SetProperty( Actor::Property::SIZE, Vector2( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS ) );
+
+ application.GetScene().Add( pushButton );
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+
+ pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, propertyMap );
+
+ tet_infoline(" UNSELECTED_VISUAL Added to button\n");
+
+ application.SendNotification();
+ application.Render(0);
+
+ unsigned int rendererCount = pushButton.GetRendererCount();
+ tet_printf("After adding UNSELECTED_BACKGROUND_VISUAL the renderer count is(%d)\n", rendererCount );
+
+ DALI_TEST_EQUALS( pushButton.GetRendererCount(), 1 , TEST_LOCATION );
+
+ tet_printf("Remove button from stage\n" );
+
+ application.GetScene().Remove( pushButton );
+
+ rendererCount = pushButton.GetRendererCount();
+ tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount );
+
+ DALI_TEST_EQUALS( pushButton.GetRendererCount(), 0, TEST_LOCATION );
+
+ tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount );
+
+ Property::Map propertyMap2;
+ propertyMap2.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap2.Insert(ColorVisual::Property::MIX_COLOR, Color::RED);
+ pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, propertyMap2 );
+
+ tet_printf("Added UNSELECTED_VISUAL and add button back to Stage\n");
+
+ application.GetScene().Add( pushButton );
+
+ tet_printf("With UNSELECTED_BACKGROUND_VISUAL and UNSELECTED_VISUAL the renderer count is(%d)\n", pushButton.GetRendererCount() );
+
+ DALI_TEST_EQUALS( pushButton.GetRendererCount(), 2, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetSelectedVisualN(void)
+{
+ tet_infoline(" Test adding a broken visual for the UNSELECTED_VISUAL property");
+
+ ToolkitTestApplication application;
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+
+ application.GetScene().Add( pushButton );
+ application.SendNotification();
+ application.Render(0);
+
+ unsigned int preRendererCount = pushButton.GetRendererCount();
+ tet_printf("RendererCount prior to adding visual(%d)\n",preRendererCount);
+ DALI_TEST_EQUALS( preRendererCount, 0, TEST_LOCATION );
+
+ application.GetScene().Remove( pushButton );
+ application.SendNotification();
+ application.Render(0);
+
+ Property::Map colorMap;
+ const int BROKEN_VISUAL_TYPE = 999999999;
+
+ colorMap.Insert(Visual::Property::TYPE, BROKEN_VISUAL_TYPE);
+ colorMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ colorMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, colorMap );
+
+ application.GetScene().Add( pushButton );
+ application.SendNotification();
+ application.Render(0);
+
+ unsigned int postRendererCount = pushButton.GetRendererCount();
+ tet_printf("RendererCount post broken visual (%d)\n", postRendererCount);
+ DALI_TEST_EQUALS( postRendererCount, 0, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonToggleSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliButtonToggleSignalP Ensure Signals emitted");
+
+ PushButton button = PushButton::New();
+ button.SetProperty( Button::Property::TOGGLABLE, true);
+
+ SetupButtonForTestTouchEvents( application, button, true );
+
+ application.GetScene().Add( button );
+
+ application.SendNotification();
+ application.Render();
+
+ // connect to its signal
+ button.ClickedSignal().Connect( &PushButtonClicked );
+ gPushButtonClicked = false;
+
+ tet_infoline(" Touch down and up within button");
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointDownInside() );
+ application.ProcessEvent( event );
+
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointUpInside() );
+ application.ProcessEvent( event );
+
+ DALI_TEST_EQUALS( gPushButtonClicked, true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+// Deprecated API Tests
+
+int UtcDaliPushButtonSetGetAutoRepeating(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetGetAutoRepeating");
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), true, TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, false );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), false, TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), true, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetGetTogglableButton(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetGetTogglableButton");
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Button::Property::TOGGLABLE, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), true, TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::TOGGLABLE, false );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), false, TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::TOGGLABLE, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), true, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetGetAutoRepeatingAndTogglableButton(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetGetAutoRepeatingAndTogglableButton");
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty( Button::Property::TOGGLABLE, true);
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), false, TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::TOGGLABLE, true);
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), false, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetGetSelected01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetGetSelected01");
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Button::Property::TOGGLABLE, true);
+ pushButton.StateChangedSignal().Connect( &PushButtonSelected );
+
+ gPushButtonSelectedState = false;
+ pushButton.SetProperty( Button::Property::SELECTED, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), true, TEST_LOCATION );
+ DALI_TEST_CHECK( gPushButtonSelectedState );
+
+ pushButton.SetProperty( Button::Property::SELECTED, false );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), false, TEST_LOCATION );
+ DALI_TEST_CHECK( !gPushButtonSelectedState );
+
+ pushButton.SetProperty( Button::Property::SELECTED, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), true, TEST_LOCATION );
+ DALI_TEST_CHECK( gPushButtonSelectedState );
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetGetSelected02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetGetSelected02");
+
+ PushButton pushButton = PushButton::New();
+
+ tet_infoline(" Set Toggle feature off");
+ pushButton.SetProperty( Button::Property::TOGGLABLE, false);
+ pushButton.StateChangedSignal().Connect( &PushButtonSelected );
+
+ gPushButtonSelectedState = false;
+ tet_infoline(" Try to set to selected, expecting failure as not a toggle button");
+ pushButton.SetProperty( Button::Property::SELECTED, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), false, TEST_LOCATION );
+ DALI_TEST_CHECK( !gPushButtonSelectedState );
+
+ pushButton.SetProperty( Button::Property::SELECTED, false );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), false, TEST_LOCATION );
+ DALI_TEST_CHECK( !gPushButtonSelectedState );
+
+ pushButton.SetProperty( Button::Property::SELECTED, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), false, TEST_LOCATION );
+ DALI_TEST_CHECK( !gPushButtonSelectedState );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetGetAutorepeatingDelayValues01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetGetAutorepeatingDelayValues01");
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+
+ pushButton.SetProperty( Button::Property::INITIAL_AUTO_REPEATING_DELAY, 1.f);
+ DALI_TEST_EQUALS( pushButton.GetProperty<float>( Button::Property::INITIAL_AUTO_REPEATING_DELAY ), 1.f, TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::NEXT_AUTO_REPEATING_DELAY, 1.f);
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<float>( Button::Property::NEXT_AUTO_REPEATING_DELAY ), 1.f, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetGetAutorepeatingDelayValues02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetGetAutorepeatingDelayValues02");
+
+ PushButton pushButton = PushButton::New();
+
+ bool assert1( false );
+ bool assert2( false );
+
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+
+ try
+ {
+ pushButton.SetProperty( Button::Property::INITIAL_AUTO_REPEATING_DELAY, -1.f );
+ }
+ catch( Dali::DaliException& e )
+ {
+ DALI_TEST_PRINT_ASSERT( e );
+ DALI_TEST_EQUALS(e.condition, "initialAutoRepeatingDelay > 0.f", TEST_LOCATION);
+ assert1 = true;
+ }
+
+ try
+ {
+ pushButton.SetProperty( Button::Property::NEXT_AUTO_REPEATING_DELAY, -1.f );
+ }
+ catch( Dali::DaliException& e )
+ {
+ DALI_TEST_PRINT_ASSERT( e );
+ DALI_TEST_EQUALS(e.condition, "nextAutoRepeatingDelay > 0.f", TEST_LOCATION);
+ assert2 = true;
+ }
+
+ DALI_TEST_CHECK( assert1 && assert2 );
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetLabelText(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonSetLabelText");
+
+ const std::string STR( "Hola!" );
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetProperty( Toolkit::Button::Property::LABEL,
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT )
+ .Add( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f )
+ );
+
+ application.SendNotification();
+ application.Render();
+
+ pushButton.SetProperty( Button::Property::LABEL, STR );
+
+ DALI_TEST_EQUALS(GetButtonText( pushButton ), STR, TEST_LOCATION);
+
+ END_TEST;
+}