- progressBar.SetParentOrigin(ParentOrigin::TOP_LEFT);
- progressBar.SetAnchorPoint(ParentOrigin::TOP_LEFT);
- progressBar.SetSize( Vector2( Stage::GetCurrent().GetSize().x, 20.0f ) );
- progressBar.SetPosition( 0.0f, 0.0f );
+ progressBar.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+ progressBar.SetProperty( Actor::Property::ANCHOR_POINT,ParentOrigin::TOP_LEFT);
+ progressBar.SetProperty( Actor::Property::SIZE, Vector2( Stage::GetCurrent().GetSize().x, 20.0f ) );
+ progressBar.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, 0.0f ));