Actor testChildActor1 = Actor::New();
testParentActor2.Add( testChildActor1 );
naviView.Push( testParentActor2 );
// 4 Pop head actor, it should be TestParentActor2
Actor poppedActor1 = naviView.Pop();
Actor testChildActor1 = Actor::New();
testParentActor2.Add( testChildActor1 );
naviView.Push( testParentActor2 );
// 4 Pop head actor, it should be TestParentActor2
Actor poppedActor1 = naviView.Pop();