+int UtcDaliLayouting_HboxLayout_Weight(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliLayouting_HboxLayout_Weight - Test LinearLayout weight horizontally" );
+
+ Stage stage = Stage::GetCurrent();
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetName( "HBox" );
+
+ std::vector<Control> controls;
+ controls.push_back( CreateLeafControl( 40, 40 ) );
+ controls.push_back( CreateLeafControl( 60, 40 ) );
+ controls.push_back( CreateLeafControl( 80, 40 ) );
+ controls.push_back( CreateLeafControl( 100, 40 ) );
+
+ // Set weight for each leaf to use quarter of available space
+ // 480 * 0.25, 480 * 0.25, 480 * 0.25, 480 * 0.25,
+ // width spec has to be set to 0 so not to consume any extra space.
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.Add( iter );
+ }
+
+ hbox.SetParentOrigin( ParentOrigin::CENTER );
+ hbox.SetAnchorPoint( AnchorPoint::CENTER );
+ stage.Add( hbox );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 120.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 360.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // Set weight for 3, 4 leafs to use all remaining available space after 1, 2 content sized leafs.
+ // 40, 60, (480 - 40 - 60) * 0.5, (480 - 40 - 60) * 0.5
+ controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 290.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 190.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 190.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // Add intrinsic width for 3rd leaf so now we should get
+ // 40, 60, (480 - 40 - 60 - 80) * 0.5 + 80, (480 - 40 - 60 - 80) * 0.5
+ controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 80 );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 330.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 150.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+ controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 40 );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 110.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 330.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 110.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 220.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 110.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // WRAP_CONTENT doesn't affect weight
+ controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 180.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 300.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // MATCH_PARENT doesn't affect weight
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ }
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 120.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 360.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ const Extents CONTROL_MARGIN = Extents( 10, 10, 0, 0 );
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ iter.SetProperty( Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+ }
+
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 10.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 70.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 150.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 250.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 220.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliLayouting_VboxLayout_Weight(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliLayouting_VboxLayout_Weight - Test LinearLayout weight vertically" );
+
+ Stage stage = Stage::GetCurrent();
+ auto vbox = Control::New();
+ auto vboxLayout = LinearLayout::New();
+ vboxLayout.SetOrientation( Dali::Toolkit::LinearLayout::Orientation::VERTICAL );
+ DevelControl::SetLayout( vbox, vboxLayout );
+ vbox.SetName( "VBox" );
+
+ std::vector<Control> controls;
+ controls.push_back( CreateLeafControl( 40, 40 ) );
+ controls.push_back( CreateLeafControl( 60, 60 ) );
+ controls.push_back( CreateLeafControl( 80, 80 ) );
+ controls.push_back( CreateLeafControl( 100, 100 ) );
+
+ // Set weight for each leaf to use quarter of available space
+ // 800 * 0.25, 800 * 0.25, 800 * 0.25, 800 * 0.25,
+ // width spec has to be set to 0 so not to consume any extra space.
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+ vbox.Add( iter );
+ }
+
+ vbox.SetParentOrigin( ParentOrigin::CENTER );
+ vbox.SetAnchorPoint( AnchorPoint::CENTER );
+ stage.Add( vbox );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 600.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // Set weight for 3, 4 leafs to use all remaining available space after 1, 2 content sized leafs.
+ // 40, 60, (800 - 40 - 60) * 0.5, (800 - 40 - 60) * 0.5
+ controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 450.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // Add intrinsic width for 3rd leaf so now we should get
+ // 40, 60, (800 - 40 - 60 - 100) * 0.5 + 100, (800 - 40 - 60 - 100) * 0.5
+ controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 100 );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 500.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 300.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+ controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 100 );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 525.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // WRAP_CONTENT doesn't affect weight
+ controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 180.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 620.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ // MATCH_PARENT doesn't affect weight
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ }
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 600.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ const Extents CONTROL_MARGIN = Extents( 0, 0, 10, 10 );
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ iter.SetProperty( Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+ }
+
+ controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+ controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 70.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 150.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 250.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 540.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliLayouting_NestedLinearLayout_Weight(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliLayouting_NestedLinearLayout_Weight - test weighted children with wrapped parent");
+
+ Stage stage = Stage::GetCurrent();
+ auto rootControl = Control::New();
+ rootControl.SetName( "AbsoluteLayout");
+ auto rootLayout = AbsoluteLayout::New();
+ DevelControl::SetLayout( rootControl, rootLayout );
+ rootControl.SetAnchorPoint( AnchorPoint::CENTER );
+ rootControl.SetParentOrigin( ParentOrigin::CENTER );
+ stage.Add( rootControl );
+
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+ std::vector< Control > controls;
+ controls.push_back( CreateLeafControl( 40, 40 ) );
+ controls.push_back( CreateLeafControl( 60, 60 ) );
+
+ // set equal share of wrapped content width (40 + 60 = 100) for both children 100 * 0.5, 100 * 0.5
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.Add( iter );
+ }
+
+ hbox.SetParentOrigin( ParentOrigin::CENTER );
+ hbox.SetAnchorPoint( AnchorPoint::CENTER );
+ rootControl.Add( hbox );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 50.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 50.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 50.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetOrientation(Dali::Toolkit::LinearLayout::Orientation::VERTICAL);
+
+ // set equal share of wrapped content height (40 + 60 = 100) for both children 100 * 0.5, 100 * 0.5
+ for( auto&& iter : controls )
+ {
+ iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+ }
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+