- BitmapImage image = CreateBitmapImage();
- ImageActor imageActor = ImageActor::New( image );
- stage.Add( imageActor );
- imageActor.SetSize(100, 100);
+ BufferImage image = CreateBufferImage();
+ Actor actor = CreateRenderableActor( image );
+ stage.Add( actor );
+ actor.SetSize(100, 100);