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Changed Motion Blur and MotionStretch Effect to use new custom shaders.
[platform/core/uifw/dali-toolkit.git]
/
automated-tests
/
src
/
dali-toolkit
/
utc-Dali-ItemView.cpp
diff --git
a/automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp
b/automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp
index
b85524d
..
2c49895
100644
(file)
--- a/
automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp
+++ b/
automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp
@@
-704,11
+704,11
@@
int UtcDaliItemViewReplaceItemsP(void)
for( unsigned int i = 0u; i < 10; ++i )
{
for( unsigned int i = 0u; i < 10; ++i )
{
- Actor child = view.Get
ChildAt
( i );
+ Actor child = view.Get
Item
( i );
Actor newActor = Actor::New();
newActor.SetName("Replaced");
Actor newActor = Actor::New();
newActor.SetName("Replaced");
- replaceList.push_back( Item(
view.GetItemId(child)
, newActor ) );
+ replaceList.push_back( Item(
i
, newActor ) );
}
if( !replaceList.empty() )
}
if( !replaceList.empty() )