+ blendStr << std::hex << GL_BLEND;
+ DALI_TEST_CHECK( glEnableStack.FindMethodAndParams( "Enable", blendStr.str() ) );
+
+ END_TEST;
+}
+
+
+void ResourceReadyLoadNext( Control control )
+{
+ static int callNumber = 0;
+
+ gResourceReadySignalFired = true;
+ gReadyIds.push_back(control.GetProperty< int >( Actor::Property::ID ));
+
+ if( callNumber == 0 )
+ {
+ DALI_TEST_EQUALS( control.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL), Toolkit::Visual::ResourceStatus::FAILED, TEST_LOCATION );
+
+ tet_infoline( "Create visual with loaded image from within the signal handler" );
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions{20,30} );
+
+ Impl::DummyControl& controlImpl = static_cast<Impl::DummyControl&>(control.GetImplementation());
+ controlImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual ); // This should trigger another signal.
+ callNumber = 1;
+ }
+ else
+ {
+ tet_infoline( "3rd signal called" );
+ DALI_TEST_CHECK(true);
+ }
+}
+
+int UtcDaliImageVisualLoadReady01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliImageVisualLoadReady01");
+ tet_infoline( "First part: Load an image visual for one resource, then another image visual for a second resource.");
+ tet_infoline( "Second part, In the ready signal for the second image visual, add a 3rd visual with the first URL" );
+ tet_infoline( "Should get a ready signal for all three visuals");
+
+ ClearReadyIds();
+
+ tet_infoline( "Create a control and connect to resource ready signal" );
+ DummyControl actor = DummyControl::New(true);
+ int actor1Id = actor.GetProperty< int >( Actor::Property::ID );
+ actor.ResourceReadySignal().Connect( &ResourceReadySignal);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
+ actor.SetProperty( Actor::Property::SIZE, Vector2(200.f, 200.f) );
+ application.GetScene().Add(actor);
+
+ tet_infoline( "Create visual with IMMEDIATE load policy" );
+ Visual::Base imageVisual1 = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
+
+ tet_infoline( "Registering visual allows control to get a signal once loaded even if visual not enabled( staged )" );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual1 );
+
+
+ tet_infoline( "Allow image time to load" );
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+ application.SendNotification();
+ application.Render();
+
+ tet_infoline( "Testing texture is loaded and resource ready signal fired" );
+ DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
+ DALI_TEST_EQUALS( gReadyIds[0], actor1Id, TEST_LOCATION );
+
+
+ tet_infoline( "Original control correctly signalled, now testing failing image" );
+
+ gResourceReadySignalFired = false; // Reset signal check ready for testing next Control
+ ClearReadyIds();
+
+ Visual::Base imageVisual2 = CreateVisualWithPolicy( TEST_BROKEN_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
+
+ DummyControl actor2 = DummyControl::New(true);
+ int actor2Id = actor2.GetProperty< int >( Actor::Property::ID );
+ Impl::DummyControl& dummyImpl2 = static_cast<Impl::DummyControl&>(actor2.GetImplementation());
+ actor2.ResourceReadySignal().Connect( &ResourceReadyLoadNext);
+
+ tet_infoline( "Registering visual this should trigger the ready signal when the image fails to load" );
+ dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual2 );
+
+ actor2.SetProperty( Actor::Property::SIZE, Vector2(200.f, 200.f) );
+ application.GetScene().Add(actor2);
+
+ tet_infoline( "Wait for loading thread to finish");
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( gReadyIds[0], actor2Id, TEST_LOCATION);
+
+ tet_infoline( "Check for 3rd signal");
+ application.SendNotification();
+ DALI_TEST_EQUALS( gReadyIds.size(), 2, TEST_LOCATION );
+ DALI_TEST_EQUALS( gReadyIds[1], actor2Id, TEST_LOCATION);