+
+int UtcDaliGaussianBlurViewActivateOnce1(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliGaussianBlurActivateOnce1");
+
+ Toolkit::GaussianBlurView view = Toolkit::GaussianBlurView::New(5, 1.5f, Pixel::RGB888, 0.5f, 0.5f, true);
+ DALI_TEST_CHECK( view );
+
+ RenderTaskList taskList = application.GetScene().GetRenderTaskList();
+ DALI_TEST_CHECK( 1u == taskList.GetTaskCount() );
+
+ view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
+ view.SetProperty( Actor::Property::SIZE, application.GetScene().GetSize());
+ view.Add(Actor::New());
+ application.GetScene().Add(view);
+ view.ActivateOnce();
+
+ RenderTaskList taskList2 = application.GetScene().GetRenderTaskList();
+ DALI_TEST_CHECK( 1u != taskList2.GetTaskCount() );
+ application.Render();
+
+ END_TEST;
+}
+
+// Positive test case for a method
+int UtcDaliGaussianBlurActivateOnce2(void)
+{
+#ifdef OLD_GRAPHICS_TEST // requires framebuffers to be implemented
+ ToolkitTestApplication application;
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+ tet_infoline("UtcDaliGaussianBlurActivateOnce2");
+
+ Toolkit::GaussianBlurView view = Toolkit::GaussianBlurView::New();
+ DALI_TEST_CHECK( view );
+
+ view.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ view.SetProperty( Actor::Property::SIZE, application.GetScene().GetSize());
+ view.Add(Actor::New());
+ application.GetScene().Add(view);
+ view.ActivateOnce();
+
+ application.SendNotification();
+ application.Render(20);
+
+ DALI_TEST_CHECK( gl.GetLastGenTextureId() == 3 );
+
+ view.ActivateOnce();
+
+ application.SendNotification();
+ application.Render(20);
+
+ DALI_TEST_CHECK( gl.GetLastGenTextureId() == 6 );
+
+#else
+ tet_result(TET_PASS);
+#endif
+
+ END_TEST;
+}
+
+int UtcDaliGaussianBlurViewFinishedSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliGaussianBlurViewFinishedSignalN");
+
+ Toolkit::GaussianBlurView view = Toolkit::GaussianBlurView::New(5, 1.5f, Pixel::RGB888, 0.5f, 0.5f, true);
+ DALI_TEST_CHECK( view );
+
+ view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
+ view.SetProperty( Actor::Property::SIZE, application.GetScene().GetSize());
+ view.Add(Actor::New());
+ application.GetScene().Add(view);
+ view.Activate();
+
+ TestCallback callback( view );
+ DALI_TEST_CHECK( callback.mFinished == false );
+
+ callback.Connect();
+
+ view.Deactivate();
+ application.SendNotification();
+
+ // FinishedSignal is only for ActivateOnce()
+ DALI_TEST_CHECK( callback.mFinished == false );
+
+ END_TEST;
+}