- BitmapImage image = BitmapImage::New(256, 256, Pixel::RGBA8888);
- BitmapImage distanceFieldImage = BitmapImage::New(256, 256, Pixel::L8);
+ BufferImage image = BufferImage::New(256, 256, Pixel::RGBA8888);
+ BufferImage distanceFieldImage = BufferImage::New(256, 256, Pixel::L8);