+
+int UtcDaliControlImplOnStyleChangeN(void)
+{
+ ToolkitTestApplication application;
+ Control dummy = Control::New();
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( dummy );
+
+ // test that style manager is being used, passing an empty handle does nothing but does not crash either
+ Dali::Toolkit::StyleManager styleManager;
+ controlImpl.OnStyleChange( styleManager, StyleChange::THEME_CHANGE );
+ // no crash so test passes
+ tet_result(TET_PASS);
+
+ END_TEST;
+}
+
+
+int UtcDaliControlImplOnAccessibilityPanP(void)
+{
+ ToolkitTestApplication application;
+ Control dummy = Control::New();
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( dummy );
+
+ PanGesture pan;
+ DALI_TEST_EQUALS( false, controlImpl.OnAccessibilityPan( pan ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplOnAccessibilityTouchP(void)
+{
+ ToolkitTestApplication application;
+ Control dummy = Control::New();
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( dummy );
+ TouchEvent touch;
+ DALI_TEST_EQUALS( false, controlImpl.OnAccessibilityTouch( touch ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplOnAccessibilityActivatedP(void)
+{
+ ToolkitTestApplication application;
+
+ Control dummy = Control::New();
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( dummy );
+ DALI_TEST_EQUALS( false, controlImpl.OnAccessibilityActivated(), TEST_LOCATION );
+
+ // Invoke the control's activate action
+ TypeInfo type = TypeRegistry::Get().GetTypeInfo( "Control" );
+ DALI_TEST_CHECK( type );
+
+ BaseHandle handle = type.CreateInstance();
+ DALI_TEST_CHECK( handle );
+
+ Property::Map attributes;
+ DALI_TEST_EQUALS( false, handle.DoAction("accessibilityActivated", attributes), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplGetNextKeyboardFocusableActorP(void)
+{
+ ToolkitTestApplication application;
+ Control dummy = Control::New();
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( dummy );
+
+ Actor currentFocusedActor;
+ Actor result = controlImpl.GetNextKeyboardFocusableActor( currentFocusedActor, Control::KeyboardFocus::LEFT, false );
+
+ DALI_TEST_EQUALS( result, currentFocusedActor, TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+
+