+ DummyControl control = DummyControl::New();
+ DummyControlImpl& controlImpl = static_cast<DummyControlImpl&>(control.GetImplementation());
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+ visual = visualFactory.CreateVisual(map);
+ DALI_TEST_CHECK(visual);
+ controlImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual, false);
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ control.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN);
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlImplAutoClippingWithVisualsAlreadyOnStage(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline("Test to ensure a renderer does NOT get added when we've already registered a visual which we haven't enabled and we're already on the stage");
+
+ DummyControl control = DummyControl::New();
+ DummyControlImpl& controlImpl = static_cast<DummyControlImpl&>(control.GetImplementation());
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+ visual = visualFactory.CreateVisual(map);
+ DALI_TEST_CHECK(visual);
+ controlImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual, false);
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ control.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlImplOnPinch(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ control.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ Toolkit::Internal::Control& impl = Toolkit::Internal::GetImplementation(control);
+ impl.EnableGestureDetection(GestureType::PINCH);
+
+ // Scale becomes 0.6666666
+ TestStartPinch(application, Vector2(5.0f, 20.0f), Vector2(35.0f, 20.0f), Vector2(10.0f, 20.0f), Vector2(30.0f, 20.0f), 100);
+
+ DALI_TEST_EQUALS(0.666f, control.GetProperty(Actor::Property::SCALE_X).Get<float>(), 0.01f, TEST_LOCATION);
+
+ END_TEST;
+}
+
+// For ResourceReady
+namespace
+{
+static bool gOnRelayoutCallBackCalled = false;
+void OnRelayoutCallback(Actor actor)
+{
+ gOnRelayoutCallBackCalled = true;
+}
+
+static bool gResourceReadyCalled = false;
+void OnResourceReady(Control control)
+{
+ gResourceReadyCalled = true;
+}
+} // namespace
+
+int UtcDaliControlImplResourceReady(void)
+{
+ ToolkitTestApplication application;
+
+ gOnRelayoutCallBackCalled = false;
+ gResourceReadyCalled = false;
+ Control control = Control::New();
+ control.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ control.OnRelayoutSignal().Connect(OnRelayoutCallback);
+ control.ResourceReadySignal().Connect(OnResourceReady);
+ application.GetScene().Add(control);
+
+ // Sanity check
+ DALI_TEST_CHECK(!gOnRelayoutCallBackCalled);
+ DALI_TEST_CHECK(!gResourceReadyCalled);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(gOnRelayoutCallBackCalled, true, TEST_LOCATION);
+ gOnRelayoutCallBackCalled = false;
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(gOnRelayoutCallBackCalled, false, TEST_LOCATION);
+ Toolkit::Internal::Control& impl = Toolkit::Internal::GetImplementation(control);
+ // ResourceReady is true when there is no visual in the default Toolkit::Internal::Control.
+ DALI_TEST_EQUALS(impl.IsResourceReady(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(gResourceReadyCalled, false, TEST_LOCATION);
+ impl.SetResourceReady();
+ DALI_TEST_EQUALS(gResourceReadyCalled, true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(gOnRelayoutCallBackCalled, false, TEST_LOCATION);
+ gResourceReadyCalled = false;
+ DALI_TEST_EQUALS(gResourceReadyCalled, false, TEST_LOCATION);
+ impl.SetResourceReady();
+ DALI_TEST_EQUALS(gResourceReadyCalled, true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(gOnRelayoutCallBackCalled, false, TEST_LOCATION);
+
+ END_TEST;
+}