+
+int UtcDaliControlImplRegisterDisabledVisual(void)
+{
+ ToolkitTestApplication application;
+
+ DummyControl dummy = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
+
+ Property::Index TEST_PROPERTY =1;
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
+
+ // Register index with a color visual
+ dummyImpl.RegisterVisual( TEST_PROPERTY, visual, false );
+
+ DALI_TEST_CHECK( dummyImpl.GetVisual( TEST_PROPERTY ) == visual );
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == false );
+
+ application.GetScene().Add(dummy);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == false );
+
+ DALI_TEST_CHECK( dummy.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) == true );
+
+ dummyImpl.EnableVisual( TEST_PROPERTY, true );
+
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == true );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplDisableRegisteredVisual(void)
+{
+ ToolkitTestApplication application;
+
+ DummyControl dummy = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
+
+ Property::Index TEST_PROPERTY =1;
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
+
+ // Register index with a color visual
+ dummyImpl.RegisterVisual( TEST_PROPERTY, visual );
+
+ application.GetScene().Add(dummy);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == true);
+
+ DALI_TEST_CHECK( dummy.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) == true );
+
+ dummyImpl.EnableVisual( TEST_PROPERTY, false );
+
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == false );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplEnabledVisualParentRemovedFromStage(void)
+{
+ // Visual enabled but then parent removed from stage, test ensures visual/renderer are also removed from stage.
+ // Then adding parent back to stage should automatically put visual/renderer back
+
+ ToolkitTestApplication application;
+
+ DummyControl dummy = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
+
+ Property::Index TEST_PROPERTY =1;
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
+
+ // Register index with a color visual
+ dummyImpl.RegisterVisual( TEST_PROPERTY, visual, false );
+
+ application.GetScene().Add(dummy);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == false );
+ DALI_TEST_CHECK( dummy.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) == true );
+ dummyImpl.EnableVisual( TEST_PROPERTY, true );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_CHECK( dummy.GetRendererCount() == 1u );
+
+ // Remove control from stage, visual should be removed from stage too
+ application.GetScene().Remove(dummy);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_CHECK( dummy.GetRendererCount() == 0u );
+
+ application.GetScene().Add(dummy);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_CHECK( dummy.GetRendererCount() == 1u );
+
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == true );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplRegisterTwoVisualsAndEnableOnlyOne(void)
+{
+ // Register 2 visuals and enable by default
+ // Disable 1 visual
+ // Remove control from stage then put it back
+ // Check that only 1 visual/renderer is staged.
+
+ ToolkitTestApplication application;
+
+ DummyControl dummy = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
+
+ Property::Index TEST_PROPERTY1 =1;
+ Property::Index TEST_PROPERTY2 =2;
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual1;
+ Toolkit::Visual::Base visual2;
+
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+
+ Property::Map map2;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::BLUE;
+
+ visual1 = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual1);
+
+ visual2 = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual2);
+
+ // Register index with a color visual
+ dummyImpl.RegisterVisual( TEST_PROPERTY1, visual1 );
+ // Register second index with a color visual
+ dummyImpl.RegisterVisual( TEST_PROPERTY2, visual2 );
+
+ application.GetScene().Add(dummy);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK( dummy.GetRendererCount() == 2u );
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY1 ) == true );
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY1 ) == true);
+ DALI_TEST_CHECK( dummy.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) == true );
+ dummyImpl.EnableVisual( TEST_PROPERTY2, false );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_CHECK( dummy.GetRendererCount() == 1u );
+
+ // Remove control from stage, visual should be removed from stage too
+ application.GetScene().Remove(dummy);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_CHECK( dummy.GetRendererCount() == 0u );
+
+ application.GetScene().Add(dummy);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_CHECK( dummy.GetRendererCount() == 1u );
+
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY1 ) == true );
+ DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY2 ) == false );
+
+ END_TEST;
+}
+int UtcDaliControlImplAutoClippingWithVisuals(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline( "Test to ensure a renderer does NOT get added when we've already registered a visual which we haven't enabled" );
+
+ DummyControl control = DummyControl::New();
+ DummyControlImpl& controlImpl = static_cast<DummyControlImpl&>( control.GetImplementation() );
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
+ controlImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual, false );
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+
+ application.GetScene().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplAutoClippingWithVisualsAlreadyOnStage(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline( "Test to ensure a renderer does NOT get added when we've already registered a visual which we haven't enabled and we're already on the stage" );
+
+ DummyControl control = DummyControl::New();
+ DummyControlImpl& controlImpl = static_cast<DummyControlImpl&>( control.GetImplementation() );
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
+ controlImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual, false );
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+
+ application.GetScene().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplOnPinch(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ control.SetProperty( Actor::Property::SIZE, Vector2( 100.0f, 100.0f ) );
+ control.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ Toolkit::Internal::Control& impl = Toolkit::Internal::GetImplementation(control);
+ impl.EnableGestureDetection(Gesture::Pinch);
+
+ // Scale becomes 0.6666666
+ TestStartPinch( application, Vector2( 5.0f, 20.0f ), Vector2( 35.0f, 20.0f ),
+ Vector2( 10.0f, 20.0f ), Vector2( 30.0f, 20.0f ), 100 );
+
+ DALI_TEST_EQUALS(0.666f, control.GetProperty( Actor::Property::SCALE_X).Get<float>(), 0.01f, TEST_LOCATION);
+
+ END_TEST;
+
+}