- Property::Map colorMap;
- colorMap["color"] = Color::RED;
- control.SetProperty( Control::Property::BACKGROUND, colorMap );
- Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
- Property::Map* resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( "rendererType" ) );
- DALI_TEST_CHECK( resultMap->Find( "rendererType" )->Get<std::string>() == "colorRenderer" );
- DALI_TEST_CHECK( resultMap->Find( "blendColor" ) );
- DALI_TEST_CHECK( resultMap->Find( "blendColor" )->Get<Vector4>() == Color::RED );
-