+ Control control = Control::New();
+
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation(control);
+
+ DALI_TEST_CHECK(NULL == controlImpl.GetControlExtension());
+
+ END_TEST;
+}
+
+int UtcDaliControlAutoClipping(void)
+{
+ ToolkitTestApplication application;
+ Control control = Control::New();
+
+ tet_infoline("Test to see if a renderer gets added when we are clipping children");
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ control.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN);
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(1, control.GetRendererCount(), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlAutoClippingN(void)
+{
+ ToolkitTestApplication application;
+ Control control = Control::New();
+ control.SetProperty(Control::Property::BACKGROUND, Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::COLOR).Add(ColorVisual::Property::MIX_COLOR, Color::RED));
+
+ tet_infoline("Test to ensure that a renderer does NOT get added when we are clipping children and already have renderers/visuals");
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ control.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN);
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(1, control.GetRendererCount(), TEST_LOCATION); // Only 1, not 2
+
+ // Ensure the background color is still RED rather than what's set by the automatic clipping
+ Property::Value value = control.GetProperty(Control::Property::BACKGROUND);
+ Property::Map* map = value.GetMap();
+ DALI_TEST_CHECK(map);
+ Property::Value* colorValue = map->Find(ColorVisual::Property::MIX_COLOR);
+ DALI_TEST_CHECK(colorValue);
+ DALI_TEST_EQUALS(colorValue->Get<Vector4>(), Color::RED, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlAutoClippingWhenAlreadyOnStage(void)
+{
+ ToolkitTestApplication application;
+ Control control = Control::New();
+
+ tet_infoline("Test to see if a renderer gets added when we are clipping children and when already on stage");
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ control.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(1, control.GetRendererCount(), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlAutoClippingWhenAlreadyOnStageN(void)
+{
+ ToolkitTestApplication application;
+ Control control = Control::New();
+ control.SetProperty(Control::Property::BACKGROUND, Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::COLOR).Add(ColorVisual::Property::MIX_COLOR, Color::RED));
+
+ tet_infoline("Test to ensure that a renderer does NOT get added when we are clipping children and already have renderers/visuals and when already on stage");
+
+ DALI_TEST_EQUALS(0, control.GetRendererCount(), TEST_LOCATION);
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(1, control.GetRendererCount(), TEST_LOCATION);
+
+ control.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(1, control.GetRendererCount(), TEST_LOCATION); // Still should be 1
+
+ // Ensure the background color is still RED rather than what's set by the automatic clipping
+ Property::Value value = control.GetProperty(Control::Property::BACKGROUND);
+ Property::Map* map = value.GetMap();
+ DALI_TEST_CHECK(map);
+ Property::Value* colorValue = map->Find(ColorVisual::Property::MIX_COLOR);
+ DALI_TEST_CHECK(colorValue);
+ DALI_TEST_EQUALS(colorValue->Get<Vector4>(), Color::RED, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlSetTransformSize(void)
+{
+ ToolkitTestApplication application;
+ Control control = Control::New();
+
+ Property::Map transformMap;
+ transformMap.Add(Visual::Transform::Property::OFFSET, Vector2(10, 10))
+ .Add(Visual::Transform::Property::ANCHOR_POINT, Align::BOTTOM_END)
+ .Add(Visual::Transform::Property::ORIGIN, Align::BOTTOM_END)
+ .Add(Visual::Transform::Property::SIZE, Vector2(10, 20));
+
+ control.SetProperty(Control::Property::BACKGROUND, Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::COLOR).Add(Visual::Property::TRANSFORM, transformMap));
+
+ tet_infoline("Test to ensure that the control background transform does not get overwritten when adding to the stage");
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ // Ensure the transform property still matches what we set
+ Property::Value value = control.GetProperty(Control::Property::BACKGROUND);
+ Property::Map* map = value.GetMap();
+ DALI_TEST_CHECK(map);
+ Property::Value* transformValue = map->Find(Visual::Property::TRANSFORM);
+ DALI_TEST_CHECK(transformValue);
+
+ Property::Map* retMap = transformValue->GetMap();
+ DALI_TEST_CHECK(retMap);
+ DALI_TEST_EQUALS(retMap->Find(Visual::Transform::Property::OFFSET)->Get<Vector2>(), Vector2(10, 10), TEST_LOCATION);
+ DALI_TEST_EQUALS(retMap->Find(Visual::Transform::Property::ANCHOR_POINT)->Get<int>(), (int)Align::BOTTOM_END, TEST_LOCATION);
+ DALI_TEST_EQUALS(retMap->Find(Visual::Transform::Property::ORIGIN)->Get<int>(), (int)Align::BOTTOM_END, TEST_LOCATION);
+ DALI_TEST_EQUALS(retMap->Find(Visual::Transform::Property::SIZE)->Get<Vector2>(), Vector2(10, 20), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlResourcesReady(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("Register 2 visuals and check ResourceReady when a visual is disabled");
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK(factory);
+
+ Property::Map propertyMapLarge;
+ propertyMapLarge.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMapLarge.Insert(ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME);
+
+ Property::Map propertyMapSmall;
+ propertyMapSmall.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMapSmall.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME);
+
+ Visual::Base smallVisual = factory.CreateVisual(propertyMapSmall);
+ smallVisual.SetName("smallVisual");
+ DALI_TEST_CHECK(smallVisual);
+
+ DummyControl actor = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, smallVisual);
+
+ actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+
+ Toolkit::Visual::ResourceStatus resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(actor.IsResourceReady(), false, TEST_LOCATION);
+ DALI_TEST_EQUALS(static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION);
+
+ application.GetScene().Add(actor);
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION);
+
+ Visual::Base largeVisual = factory.CreateVisual(propertyMapLarge);
+ largeVisual.SetName("largeVisual");
+ DALI_TEST_CHECK(largeVisual);
+
+ tet_infoline("Register Visual but set disabled, IsResourceReady should be true");
+
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL2, largeVisual, false);
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS(static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION);
+
+ application.SendNotification();
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION);
+
+ dummyImpl.EnableVisual(DummyControl::Property::TEST_VISUAL2, true);
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS(static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliControlResourcesReady02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("Change a resource during ResourceReady callback");
+
+ gResourceReadySignalFired = false;
+
+ Control control = Control::New();
+ control.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ control.ResourceReadySignal().Connect(&ResourceReadySignal);
+
+ Property::Map propertyMap;
+ propertyMap.Insert(ImageVisual::Property::URL, "invalid.jpg");
+ control.SetProperty(Control::Property::BACKGROUND, propertyMap);
+
+ application.GetScene().Add(control);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(control.IsResourceReady(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(gResourceReadySignalFired, true, TEST_LOCATION);
+ gResourceReadySignalFired = false;
+
+ END_TEST;
+}
+
+int UtcDaliControlMarginProperty(void)
+{
+ ToolkitTestApplication application;
+