+
+int UtcDaliAnimatedVectorImageVisualMultipleInstances(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimatedVectorImageVisualMultipleInstances" );
+
+ Property::Map propertyMap;
+ propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE )
+ .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME );
+
+ Visual::Base visual1 = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual1 );
+
+ DummyControl actor1 = DummyControl::New( true );
+ DummyControlImpl& dummyImpl1 = static_cast< DummyControlImpl& >( actor1.GetImplementation() );
+ dummyImpl1.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual1 );
+
+ Vector2 controlSize( 20.f, 30.f );
+ actor1.SetProperty( Actor::Property::SIZE, controlSize );
+
+ Stage::GetCurrent().Add( actor1 );
+
+ propertyMap.Clear();
+ propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE )
+ .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME );
+
+ Visual::Base visual2 = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual2 );
+
+ DummyControl actor2 = DummyControl::New( true );
+ DummyControlImpl& dummyImpl2 = static_cast< DummyControlImpl& >( actor2.GetImplementation() );
+ dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual2 );
+
+ actor2.SetProperty( Actor::Property::SIZE, controlSize );
+
+ Stage::GetCurrent().Add( actor2 );
+
+ DevelControl::DoAction( actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, Property::Map() );
+
+ application.SendNotification();
+ application.Render();
+
+ std::this_thread::sleep_for( std::chrono::milliseconds( 200 ) );
+
+ Property::Map attributes;
+ attributes.Add( DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME );
+
+ DevelControl::DoAction( actor1, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+ DevelControl::DoAction( actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+
+ DevelControl::DoAction( actor1, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, Property::Map() );
+
+ // renderer is added to actor
+ DALI_TEST_CHECK( actor1.GetRendererCount() == 1u );
+ Renderer renderer1 = actor1.GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer1 );
+
+ // renderer is added to actor
+ DALI_TEST_CHECK( actor2.GetRendererCount() == 1u );
+ Renderer renderer2 = actor2.GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer2 );
+
+ END_TEST;
+}
+
+int UtcDaliAnimatedVectorImageVisualControlVisibilityChanged(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimatedVectorImageVisualControlVisibilityChanged" );
+
+ Property::Map propertyMap;
+ propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE )
+ .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME );
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ DummyControl actor = DummyControl::New( true );
+ DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ Vector2 controlSize( 20.f, 30.f );
+ actor.SetProperty( Actor::Property::SIZE, controlSize );
+
+ Stage::GetCurrent().Add( actor );
+
+ application.SendNotification();
+ application.Render();
+
+ Property::Map attributes;
+ DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
+
+ application.SendNotification();
+ application.Render();
+
+ // Check rendering behavior
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+ Renderer renderer = actor.GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+ DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::CONTINUOUSLY );
+
+ actor.SetProperty( Actor::Property::VISIBLE, false );
+
+ application.SendNotification();
+ application.Render();
+
+ // Check rendering behavior again
+ DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::IF_REQUIRED );
+
+ END_TEST;
+}
+
+int UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged" );
+
+ Property::Map propertyMap;
+ propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE )
+ .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME );
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ DummyControl actor = DummyControl::New( true );
+ DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ Vector2 controlSize( 20.f, 30.f );
+ actor.SetProperty( Actor::Property::SIZE, controlSize );
+
+ Stage::GetCurrent().Add( actor );
+
+ application.SendNotification();
+ application.Render();
+
+ Property::Map attributes;
+ DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
+
+ application.SendNotification();
+ application.Render();
+
+ // Check rendering behavior
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+ Renderer renderer = actor.GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+ DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::CONTINUOUSLY );
+
+ Window window = DevelWindow::Get( actor );
+ window.Hide();
+
+ application.SendNotification();
+ application.Render();
+
+ // Check rendering behavior again
+ DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::IF_REQUIRED );
+
+ END_TEST;
+}