+ Visual::Base visual2 = factory.CreateVisual(propertyMap);
+ DummyControl dummyControl2 = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl2 = static_cast<Impl::DummyControl&>(dummyControl2.GetImplementation());
+ dummyImpl2.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual2);
+ application.GetScene().Add(dummyControl2);
+
+ tet_infoline("Add new view with same url");
+
+ application.SendNotification();
+ application.Render();
+
+ // Note that we only re-load 0 frame.
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ tet_infoline("Test that we don't try to re-load new image cause it cached");
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1, 1), false, TEST_LOCATION);
+
+ // Batch 2 frames. Now visual frame 1, 2, 3 cached and visual2 frame 0, 1 cached.
+ application.SendNotification();
+ application.Render(20);
+
+ DALI_TEST_EQUALS(gl.GetLastGenTextureId(), 5, TEST_LOCATION);
+
+ textureTrace.Reset();
+
+ tet_infoline("Load some many frames");
+
+ const int repeatCount = 10;
+ for(int repeat = 0; repeat < repeatCount; ++repeat)
+ {
+ Test::EmitGlobalTimerSignal();
+ application.SendNotification();
+ application.Render(2000);
+ }
+
+ DALI_TEST_EQUALS(textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION); // A new texture should NOT be generated.
+ DALI_TEST_EQUALS(gl.GetLastGenTextureId(), 5, TEST_LOCATION);
+
+ textureTrace.Reset();
+
+ dummyControl.Unparent();
+ dummyControl2.Unparent();
+ }
+ tet_infoline("Test that removing the visual from stage deletes all textures");
+ application.SendNotification();
+ application.Render(20);
+ DALI_TEST_EQUALS(gl.GetNumGeneratedTextures(), 0, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliAnimatedImageVisualAnimatedImageWithAlphaMask01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualAnimatedImageWithAlphaMask01 for CPU Alpha Masking");
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+
+ {
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::ANIMATED_IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, TEST_GIF_FILE_NAME);
+ propertyMap.Insert(ImageVisual::Property::BATCH_SIZE, 2);
+ propertyMap.Insert(ImageVisual::Property::CACHE_SIZE, 4);
+ propertyMap.Insert(ImageVisual::Property::FRAME_DELAY, 20);
+ propertyMap.Insert(ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME);
+
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+ dummyControl.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ application.GetScene().Add(dummyControl);
+
+ application.SendNotification();
+ application.Render();
+
+ // load two frame(batch size), load mask image, and request two masking
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(5), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render(20);
+
+ DALI_TEST_EQUALS(gl.GetLastGenTextureId(), 2, TEST_LOCATION);
+
+ dummyControl.Unparent();
+ }
+ tet_infoline("Test that removing the visual from stage deletes all textures");
+ application.SendNotification();
+ application.Render(20);
+ DALI_TEST_EQUALS(gl.GetNumGeneratedTextures(), 0, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliAnimatedImageVisualAnimatedImageWithAlphaMask02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualAnimatedImageWithAlphaMask02 for GPU Alpha Masking");
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+
+ {
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::ANIMATED_IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, TEST_GIF_FILE_NAME);
+ propertyMap.Insert(ImageVisual::Property::BATCH_SIZE, 2);
+ propertyMap.Insert(ImageVisual::Property::CACHE_SIZE, 4);
+ propertyMap.Insert(ImageVisual::Property::FRAME_DELAY, 20);
+ propertyMap.Insert(ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME);
+ propertyMap.Insert(DevelImageVisual::Property::MASKING_TYPE, DevelImageVisual::MaskingType::MASKING_ON_RENDERING);
+
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+ dummyControl.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ application.GetScene().Add(dummyControl);
+
+ application.SendNotification();
+ application.Render();
+
+ // load two frame(batch size), load mask image, and request two masking
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(3), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render(20);
+
+ DALI_TEST_EQUALS(gl.GetLastGenTextureId(), 3, TEST_LOCATION);
+
+ dummyControl.Unparent();
+ }
+ tet_infoline("Test that removing the visual from stage deletes all textures");
+ application.SendNotification();
+ application.Render(20);
+ DALI_TEST_EQUALS(gl.GetNumGeneratedTextures(), 0, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliAnimatedImageVisualAnimatedImageWithAlphaMask03(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualAnimatedImageWithAlphaMask03 for GPU Alpha Masking with broken mask texture");
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+
+ {
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::ANIMATED_IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, TEST_GIF_FILE_NAME);
+ propertyMap.Insert(ImageVisual::Property::BATCH_SIZE, 2);
+ propertyMap.Insert(ImageVisual::Property::CACHE_SIZE, 4);
+ propertyMap.Insert(ImageVisual::Property::FRAME_DELAY, 20);
+ propertyMap.Insert(ImageVisual::Property::ALPHA_MASK_URL, "");
+ propertyMap.Insert(DevelImageVisual::Property::MASKING_TYPE, DevelImageVisual::MaskingType::MASKING_ON_RENDERING);
+
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+ dummyControl.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ application.GetScene().Add(dummyControl);
+
+ application.SendNotification();
+ application.Render();
+
+ // load two frame(batch size), load mask image, and request two masking
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(3), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render(20);
+
+ DALI_TEST_EQUALS(gl.GetLastGenTextureId(), 3, TEST_LOCATION);
+