+
+int UtcDaliAnimatedImageVisualWrapMode(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualWrapMode");
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK(factory);
+
+ // Test wrap mode in animated image visual.
+ const int width = 950;
+ const int height = 1080;
+ const Vector4 pixelArea(0.0f, 0.0f, 950 / 40, 1.0f);
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, TEST_WEBP_FILE_NAME);
+ propertyMap.Insert(ImageVisual::Property::PIXEL_AREA, pixelArea);
+ propertyMap.Insert(ImageVisual::Property::WRAP_MODE_U, WrapMode::REPEAT);
+
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+ textureTrace.EnableLogging(true);
+ TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
+ texParameterTrace.Enable(true);
+ texParameterTrace.EnableLogging(true);
+
+ DummyControl actor = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual);
+ actor.SetProperty(Actor::Property::SIZE, Vector2(width, height));
+ actor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION);
+ application.GetScene().Add(actor);
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(actor.GetRendererCount() == 1u);
+
+ DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION);
+
+ // WITHOUT atlasing, the wrapping is handled by setting gl texture parameters
+ std::stringstream out;
+ out << std::hex << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_REPEAT;
+ DALI_TEST_CHECK(texParameterTrace.FindMethodAndParams("TexParameteri", out.str()));
+
+ // test the uniforms which used to handle the wrap mode
+ Renderer renderer = actor.GetRendererAt(0u);
+ DALI_TEST_CHECK(renderer);
+
+ Property::Value pixelAreaValue = renderer.GetProperty(renderer.GetPropertyIndex("pixelArea"));
+ DALI_TEST_EQUALS(pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION);
+
+ actor.Unparent();
+ DALI_TEST_CHECK(actor.GetRendererCount() == 0u);
+
+ END_TEST;
+}
+
+int UtcDaliAnimatedImageVisualDesiredSize(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualDesiredSize");
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+
+ // Set desiredWidth < 37 and desiredHeight < 50, which is smaller than original image's size.
+ int desiredWidth = 15;
+ int desiredHeight = 20;
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual(TEST_GIF_FILE_NAME, ImageDimensions(desiredWidth, desiredHeight));
+ DALI_TEST_CHECK(visual);
+
+ DummyControl actor = DummyControl::New(true);
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ application.Render();
+
+ // Trigger count is 2 - first frame and second frame.
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
+
+ textureTrace.Enable(true);
+ textureTrace.EnableLogging(true);
+
+ application.SendNotification();
+ application.Render();
+
+ {
+ std::stringstream out;
+ out << GL_TEXTURE_2D << ", " << 0u << ", " << desiredWidth << ", " << desiredHeight;
+ DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str()));
+ }
+
+ // Unparent to make next trigger
+ actor.Unparent();
+
+ application.SendNotification();
+ application.Render();
+
+ // Set visual size
+ actor.SetProperty(Actor::Property::SIZE, Vector2(300.0f, 300.0f));
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ application.Render();
+
+ // Trigger count is 2 - first frame and second frame.
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
+
+ textureTrace.Reset();
+
+ application.SendNotification();
+ application.Render();
+
+ {
+ std::stringstream out;
+ out << GL_TEXTURE_2D << ", " << 0u << ", " << desiredWidth << ", " << desiredHeight;
+ DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); // The size should not be changed
+ }
+
+ END_TEST;
+}
+
+
+int UtcDaliAnimatedImageVisualControlVisibilityChanged(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualControlVisibilityChanged");
+
+ Property::Map propertyMap;
+ propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_IMAGE)
+ .Add(ImageVisual::Property::URL, TEST_GIF_FILE_NAME)
+ .Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::FIRST_FRAME)
+ .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false);
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ DummyControl actor = DummyControl::New(true);
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+ Vector2 controlSize(20.f, 30.f);
+ actor.SetProperty(Actor::Property::SIZE, controlSize);
+
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ application.Render();
+
+ // Trigger count is 2 - load & render a frame
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
+
+ Property::Map attributes;
+ DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedImageVisual::Action::PLAY, attributes);
+
+ application.SendNotification();
+ application.Render();
+
+ // Check frame number
+ DALI_TEST_CHECK(actor.GetRendererCount() == 1u);
+ Renderer renderer = actor.GetRendererAt(0u);
+ DALI_TEST_CHECK(renderer);
+
+ Test::EmitGlobalTimerSignal();
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ Property::Map resultMap;
+ visual.CreatePropertyMap(resultMap);
+
+ // check the property values from the returned map from a visual
+ Property::Value* value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER);
+ DALI_TEST_CHECK(value);
+ DALI_TEST_NOT_EQUALS(value->Get<int>(), 0, Math::MACHINE_EPSILON_100, TEST_LOCATION);
+
+ actor.SetProperty(Actor::Property::VISIBLE, false);
+
+ Test::EmitGlobalTimerSignal();
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ visual.CreatePropertyMap(resultMap);
+
+ // check the property values from the returned map from a visual
+ value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER);
+ DALI_TEST_CHECK(value);
+ DALI_TEST_EQUALS(value->Get<int>(), 0, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliAnimatedImageVisualWindowVisibilityChanged(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualWindowVisibilityChanged");
+
+ Property::Map propertyMap;
+ propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_IMAGE)
+ .Add(ImageVisual::Property::URL, TEST_GIF_FILE_NAME)
+ .Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::FIRST_FRAME)
+ .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false);
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ DummyControl actor = DummyControl::New(true);
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+ Vector2 controlSize(20.f, 30.f);
+ actor.SetProperty(Actor::Property::SIZE, controlSize);
+
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ application.Render();
+
+ // Trigger count is 2 - load & render a frame
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
+
+ Property::Map attributes;
+ DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedImageVisual::Action::PLAY, attributes);
+
+ application.SendNotification();
+ application.Render();
+
+ // Check frame number
+ DALI_TEST_CHECK(actor.GetRendererCount() == 1u);
+ Renderer renderer = actor.GetRendererAt(0u);
+ DALI_TEST_CHECK(renderer);
+
+ Test::EmitGlobalTimerSignal();
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ Property::Map resultMap;
+ visual.CreatePropertyMap(resultMap);
+
+ // check the property values from the returned map from a visual
+ Property::Value* value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER);
+ DALI_TEST_CHECK(value);
+ DALI_TEST_NOT_EQUALS(value->Get<int>(), 0, Math::MACHINE_EPSILON_100, TEST_LOCATION);
+
+ Window window = DevelWindow::Get(actor);
+ window.Hide();
+
+ Test::EmitGlobalTimerSignal();
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ visual.CreatePropertyMap(resultMap);
+
+ // check the property values from the returned map from a visual
+ value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER);
+ DALI_TEST_CHECK(value);
+ DALI_TEST_EQUALS(value->Get<int>(), 0, TEST_LOCATION);
+
+ END_TEST;
+}
\ No newline at end of file