Stage stage = Stage::GetCurrent();
auto absoluteLayout = Control::New();
auto layout = AbsoluteLayout::New();
Stage stage = Stage::GetCurrent();
auto absoluteLayout = Control::New();
auto layout = AbsoluteLayout::New();
DevelControl::SetLayout( absoluteLayout, layout );
absoluteLayout.SetName( "AsoluteLayout");
DevelControl::SetLayout( absoluteLayout, layout );
absoluteLayout.SetName( "AsoluteLayout");
DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
END_TEST;
DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
END_TEST;