void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId );
void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId );
EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window );
KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window );
WheelEventSignalType& WheelEventSignal( Window window );
void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId );
void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId );
EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window );
KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window );
WheelEventSignalType& WheelEventSignal( Window window );