+ return new Window(positionSize);
+}
+
+Dali::Window::WindowPosition Window::GetPosition() const
+{
+ PositionSize positionSize = mRenderSurface.GetPositionSize();
+
+ return Dali::Window::WindowPosition(positionSize.x, positionSize.y);
+}
+
+PositionSize Window::GetPositionSize() const
+{
+ return mRenderSurface.GetPositionSize();
+}
+
+Dali::Window::WindowSize Window::GetSize() const
+{
+ PositionSize positionSize = mRenderSurface.GetPositionSize();
+
+ return Dali::Window::WindowSize(positionSize.width, positionSize.height);