+void SceneHolder::Remove( Dali::Actor actor )
+{
+ mScene.Remove( actor );
+}
+
+Dali::Layer SceneHolder::GetRootLayer() const
+{
+ return mScene.GetRootLayer();
+}
+
+void SceneHolder::SetBackgroundColor( Vector4 color )
+{
+ return mScene.SetBackgroundColor( color );
+}
+
+Vector4 SceneHolder::GetBackgroundColor() const
+{
+ return mScene.GetBackgroundColor();
+}
+
+void SceneHolder::FeedTouchPoint( Dali::TouchPoint& point, int timeStamp )
+{
+}
+
+void SceneHolder::FeedWheelEvent( Dali::WheelEvent& wheelEvent )
+{
+}
+
+void SceneHolder::FeedKeyEvent( Dali::KeyEvent& keyEvent )
+{
+}
+
+Dali::Integration::SceneHolder::KeyEventSignalType& SceneHolder::KeyEventSignal()
+{
+ return mScene.KeyEventSignal();
+}
+
+Dali::Integration::SceneHolder::KeyEventGeneratedSignalType& SceneHolder::KeyEventGeneratedSignal()
+{
+ return mScene.KeyEventGeneratedSignal();
+}
+
+Dali::Integration::SceneHolder::TouchEventSignalType& SceneHolder::TouchedSignal()
+{
+ return mScene.TouchedSignal();
+}
+
+Dali::Integration::SceneHolder::WheelEventSignalType& SceneHolder::WheelEventSignal()
+{
+ return mScene.WheelEventSignal();
+}
+
+Integration::Scene SceneHolder::GetScene()
+{
+ return mScene;
+}
+
+Dali::RenderSurfaceInterface& SceneHolder::GetRenderSurface()
+{
+ return mRenderSurface;
+}
+
+} // namespace Adaptor
+
+} // namespace Internal
+
+///////////////////////////////////////////////////////////////////////////////
+//
+// Dali::Integration::SceneHolder Stub
+//
+///////////////////////////////////////////////////////////////////////////////