void StartRender() override {};
bool PreRender( bool resizingSurface, const std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect ) override { return false; };
void StartRender() override {};
bool PreRender( bool resizingSurface, const std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect ) override { return false; };