- void PostRender( bool renderToFbo, bool replacingSurface, bool resizingSurface, const std::vector<Rect<int>>& damagedRects ) override {};
+ void PostRender()
+ {
+ }
+
+ //void PostRender( bool renderToFbo, bool replacingSurface, bool resizingSurface, const std::vector<Rect<int>>& damagedRects ) override {};