+ Dali::SceneHolderList GetSceneHolders();
+
+ Dali::Internal::Adaptor::SceneHolder* GetWindow( Dali::Actor& actor );
+ void AddWindow( Internal::Adaptor::SceneHolder* window );
+ void RemoveWindow( Internal::Adaptor::SceneHolder* window );
+
+ void RegisterProcessor( Integration::Processor& processor );
+ void UnregisterProcessor( Integration::Processor& processor );
+
+ void SetApplication( Dali::TestApplication& testApplication );