-public: // Construction & Destruction
- AccessibilityAdaptor();
- ~AccessibilityAdaptor();
-
-public: // Getters
- static AccessibilityAdaptor Get();
- Vector2 GetReadPosition() const;
- bool IsEnabled() const;
- void SetActionHandler(AccessibilityActionHandler& handler);
- void SetGestureHandler(AccessibilityGestureHandler& handler);
- bool HandleActionNextEvent();
- bool HandleActionPreviousEvent();
- bool HandleActionActivateEvent();
- bool HandleActionReadEvent(unsigned int x, unsigned int y, bool allowReadAgain);
- bool HandleActionReadNextEvent();
- bool HandleActionReadPreviousEvent();
- bool HandleActionUpEvent();
- bool HandleActionDownEvent();
- bool HandleActionClearFocusEvent();
- bool HandleActionScrollEvent(TouchPoint& point, unsigned long timeStamp);
- bool HandleActionBackEvent();
- void HandleActionEnableEvent();
- void HandleActionDisableEvent();
- bool HandleActionScrollUpEvent();
- bool HandleActionScrollDownEvent();
- bool HandleActionPageLeftEvent();
- bool HandleActionPageRightEvent();
- bool HandleActionPageUpEvent();
- bool HandleActionPageDownEvent();
- bool HandleActionMoveToFirstEvent();
- bool HandleActionMoveToLastEvent();
- bool HandleActionReadFromTopEvent();
- bool HandleActionReadFromNextEvent();
- bool HandleActionZoomEvent();
- bool HandleActionReadIndicatorInformationEvent();
- bool HandleActionReadPauseResumeEvent();
- bool HandleActionStartStopEvent();