-{
- UniformData("uRendererColor",Property::Type::FLOAT),
- UniformData("uCustom", Property::Type::INTEGER),
- UniformData("uCustom3", Property::Type::VECTOR3),
- UniformData("uFadeColor", Property::Type::VECTOR4),
- UniformData("uUniform1", Property::Type::VECTOR4),
- UniformData("uUniform2", Property::Type::VECTOR4),
- UniformData("uUniform3", Property::Type::VECTOR4),
- UniformData("uFadeProgress", Property::Type::FLOAT),
- UniformData("uANormalMatrix", Property::Type::MATRIX3),
- UniformData("sEffect", Property::Type::FLOAT),
- UniformData("sTexture", Property::Type::FLOAT),
- UniformData("sTextureRect", Property::Type::FLOAT),
- UniformData("sGloss", Property::Type::FLOAT),
- UniformData("uColor", Property::Type::VECTOR4),
- UniformData("uModelMatrix", Property::Type::MATRIX),
- UniformData("uModelView", Property::Type::MATRIX),
- UniformData("uMvpMatrix", Property::Type::MATRIX),
- UniformData("uNormalMatrix", Property::Type::MATRIX3),
- UniformData("uProjection", Property::Type::MATRIX),
- UniformData("uSize", Property::Type::VECTOR3),
- UniformData("uViewMatrix", Property::Type::MATRIX),
- UniformData("uLightCameraProjectionMatrix", Property::Type::MATRIX),
- UniformData("uLightCameraViewMatrix", Property::Type::MATRIX),
+ {
+ UniformData("uRendererColor", Property::Type::FLOAT),
+ UniformData("uCustom", Property::Type::INTEGER),
+ UniformData("uCustom3", Property::Type::VECTOR3),
+ UniformData("uFadeColor", Property::Type::VECTOR4),
+ UniformData("uUniform1", Property::Type::VECTOR4),
+ UniformData("uUniform2", Property::Type::VECTOR4),
+ UniformData("uUniform3", Property::Type::VECTOR4),
+ UniformData("uFadeProgress", Property::Type::FLOAT),
+ UniformData("uANormalMatrix", Property::Type::MATRIX3),
+ UniformData("sEffect", Property::Type::FLOAT),
+ UniformData("sTexture", Property::Type::FLOAT),
+ UniformData("sTextureRect", Property::Type::FLOAT),
+ UniformData("sGloss", Property::Type::FLOAT),
+ UniformData("uColor", Property::Type::VECTOR4),
+ UniformData("uModelMatrix", Property::Type::MATRIX),
+ UniformData("uModelView", Property::Type::MATRIX),
+ UniformData("uMvpMatrix", Property::Type::MATRIX),
+ UniformData("uNormalMatrix", Property::Type::MATRIX3),
+ UniformData("uProjection", Property::Type::MATRIX),
+ UniformData("uSize", Property::Type::VECTOR3),
+ UniformData("uViewMatrix", Property::Type::MATRIX),
+ UniformData("uLightCameraProjectionMatrix", Property::Type::MATRIX),
+ UniformData("uLightCameraViewMatrix", Property::Type::MATRIX),