- Graphics::RenderPass* renderPass,
- Graphics::RenderTarget* renderTarget,
- Graphics::Rect2D renderArea,
- std::vector<Graphics::ClearValue> clearValues) override
+ Graphics::RenderPass* renderPass,
+ Graphics::RenderTarget* renderTarget,
+ Graphics::Rect2D renderArea,
+ const std::vector<Graphics::ClearValue>& clearValues) override