- auto value = *reinterpret_cast<const float*>(data+member.offset);
- fprintf(stderr, "BindAsUniformBuffer: %s, value: %f\n", member.name.c_str(), value);
- mGl.Uniform1f( member.location, value );
+ auto value = *reinterpret_cast<const float*>(data + member.offset);
+ mGl.Uniform1f(member.location, value);