buttonImpl.mPressTransitionData.Clear();
NewAnimation( *valueMap, buttonImpl.mPressTransitionData );
}
else if( value.GetType() == Property::ARRAY )
{
buttonImpl.mPressTransitionData.Clear();
NewAnimation( *valueMap, buttonImpl.mPressTransitionData );
}
else if( value.GetType() == Property::ARRAY )
{