+ CreateCore();
+ CreateScene();
+ InitializeCore();
+}
+
+void TestApplication::CreateCore()
+{
+ // We always need the first update!
+ mStatus.keepUpdating = Integration::KeepUpdating::STAGE_KEEP_RENDERING;
+
+ mCore = Dali::Integration::Core::New(mRenderController,
+ mPlatformAbstraction,
+ mGlAbstraction,
+ mGlSyncAbstraction,
+ mGlContextHelperAbstraction,
+ Integration::RenderToFrameBuffer::FALSE,
+ Integration::DepthBufferAvailable::TRUE,
+ Integration::StencilBufferAvailable::TRUE,
+ mPartialUpdateEnabled ? Integration::PartialUpdateAvailable::TRUE : Integration::PartialUpdateAvailable::FALSE);