-Actor CreateRenderableActor( Image texture, const std::string& vertexShader, const std::string& fragmentShader );
-
-/**
- * @brief Creates a renderable-actor with a texture.
- * @param[in] texture Texture to set.
- * @return An actor with a renderer.
- */
-Actor CreateRenderableActor( Texture texture );
+Actor CreateRenderableActor(Texture texture, const std::string& vertexShader, const std::string& fragmentShader);