- * @brief Retrieves the texture used in a renderable actor (if available).
- * @return The texture used by the actor.
- * @note Assumes the actor only has one renderer, and that renderer only has one texture.
+ * @brief Creates a renderable-actor with a texture and custom shaders.
+ * @param[in] textures TextureSet to set.
+ * @param[in] vertexShader The vertex-shader.
+ * @param[in] fragmentShader The fragment-shader.
+ * @return An actor with a renderer.