- virtual void OnStageConnection( int depth );
- virtual void OnStageDisconnection();
- virtual void OnChildAdd(Actor& child);
- virtual void OnChildRemove(Actor& child);
- virtual void OnSizeSet(const Vector3& targetSize);
- virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize);
- virtual bool OnTouchEvent(const TouchEvent& event);
- virtual bool OnHoverEvent(const HoverEvent& event);
- virtual bool OnWheelEvent(const WheelEvent& event);
- virtual bool OnKeyEvent(const KeyEvent& event);
- virtual void OnKeyInputFocusGained();
- virtual void OnKeyInputFocusLost();
+ void OnSceneConnection( int depth ) override;
+ void OnSceneDisconnection() override;
+ void OnChildAdd(Actor& child) override;
+ void OnChildRemove(Actor& child) override;
+ void OnSizeSet(const Vector3& targetSize) override;
+ void OnSizeAnimation(Animation& animation, const Vector3& targetSize) override;
+ void OnKeyInputFocusGained() override;
+ void OnKeyInputFocusLost() override;
+ void OnRelayout( const Vector2& size, RelayoutContainer& container ) override;
+
+ DALI_INTERNAL DummyControl( const DummyControl& );
+ DALI_INTERNAL DummyControl& operator=( const DummyControl& );