+int UtcDaliModelColorMode(void)
+{
+ ToolkitTestApplication application;
+
+ Scene3D::Model model = Scene3D::Model::New(TEST_GLTF_FILE_NAME);
+ model.SetProperty(Dali::Actor::Property::SIZE, Vector2(50, 50));
+ model.SetProperty(Dali::Actor::Property::COLOR, Color::RED);
+
+ application.GetScene().Add(model);
+
+ application.SendNotification();
+ application.Render();
+
+ Actor actor = model.FindChildByName("AnimatedCube");
+ Vector4 childColor = actor[Dali::Actor::Property::COLOR];
+ Vector4 childWorldColor = actor[Dali::Actor::Property::WORLD_COLOR];
+
+ DALI_TEST_EQUALS(childColor, Color::WHITE, TEST_LOCATION);
+ DALI_TEST_EQUALS(childWorldColor, Color::RED, TEST_LOCATION);
+
+ END_TEST;
+}
+