- animDef.mName = "WalkRight";
- animDef.mDuration = 10.f;
- animDef.mLoopCount = 2;
- animDef.mEndAction = Animation::BAKE_FINAL;
- animDef.mSpeedFactor = .7f;
- animDef.mProperties.push_back(AnimatedProperty{
+ animDef.SetName("WalkRight");
+ animDef.SetDuration(10.f);
+ animDef.SetLoopCount(2);
+ animDef.SetEndAction(Animation::BAKE_FINAL);
+ animDef.SetSpeedFactor(.7f);
+ animDef.SetProperty(animatedPropertyIndex++, std::move(AnimatedProperty{