- Dali::Vector< Dali::GlWindow::GlWindowOrientation> orientations;
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::PORTRAIT );
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::LANDSCAPE );
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::PORTRAIT_INVERSE );
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::LANDSCAPE_INVERSE );
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::NO_ORIENTATION_PREFERENCE );
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::PORTRAIT );
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::LANDSCAPE );
- orientations.PushBack( Dali::GlWindow::GlWindowOrientation::PORTRAIT_INVERSE );
+ Dali::Vector< Dali::WindowOrientation> orientations;
+ orientations.PushBack( Dali::WindowOrientation::PORTRAIT );
+ orientations.PushBack( Dali::WindowOrientation::LANDSCAPE );
+ orientations.PushBack( Dali::WindowOrientation::PORTRAIT_INVERSE );
+ orientations.PushBack( Dali::WindowOrientation::LANDSCAPE_INVERSE );
+ orientations.PushBack( Dali::WindowOrientation::NO_ORIENTATION_PREFERENCE );
+ orientations.PushBack( Dali::WindowOrientation::PORTRAIT );
+ orientations.PushBack( Dali::WindowOrientation::LANDSCAPE );
+ orientations.PushBack( Dali::WindowOrientation::PORTRAIT_INVERSE );