- DALI_TEST_EQUALS(WheelEvent::MOUSE_WHEEL, rootData.receivedWheelEvent.type, TEST_LOCATION); // check type
- DALI_TEST_EQUALS(0, rootData.receivedWheelEvent.direction, TEST_LOCATION); // check direction
- DALI_TEST_EQUALS(SHIFT_MODIFIER, rootData.receivedWheelEvent.modifiers, TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(screenCoordinates, rootData.receivedWheelEvent.point, TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1, rootData.receivedWheelEvent.z, TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1000u, rootData.receivedWheelEvent.timeStamp, TEST_LOCATION); // check modifier
-
- // Remove actor from stage
- Stage::GetCurrent().Remove( actor );
+ DALI_TEST_EQUALS(WheelEvent::MOUSE_WHEEL, rootData.receivedWheelEvent.GetType(), TEST_LOCATION); // check type
+ DALI_TEST_EQUALS(0, rootData.receivedWheelEvent.GetDirection(), TEST_LOCATION); // check direction
+ DALI_TEST_EQUALS(SHIFT_MODIFIER, rootData.receivedWheelEvent.GetModifiers(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(screenCoordinates, rootData.receivedWheelEvent.GetPoint(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1, rootData.receivedWheelEvent.GetDelta(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1000u, rootData.receivedWheelEvent.GetTime(), TEST_LOCATION); // check modifier
+
+ // Remove actor from the scene
+ application.GetScene().Remove( actor );