+
+int UtcDaliTapGestureRecognizerTripleTap(void)
+{
+ TestApplication application;
+
+ TapGestureDetector detector = TapGestureDetector::New(3);
+
+ Actor actor = Actor::New();
+ actor.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(actor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ detector.Attach(actor);
+
+ SignalData data;
+ GestureReceivedFunctor functor(data);
+ detector.DetectedSignal().Connect(&application, functor);
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::DOWN, Vector2(20.0f, 20.0f), 150));
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::UP, Vector2(20.0f, 20.0f), 200));
+
+ application.SendNotification();
+
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::DOWN, Vector2(20.0f, 20.0f), 250));
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::UP, Vector2(20.0f, 20.0f), 300));
+
+ application.SendNotification();
+
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::DOWN, Vector2(20.0f, 20.0f), 350));
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::UP, Vector2(20.0f, 20.0f), 400));
+
+ application.SendNotification();
+
+ DALI_TEST_EQUALS(true, data.functorCalled, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTapGestureSetMaximumAllowedTime(void)
+{
+ TestApplication application;
+
+ TapGestureDetector detector = TapGestureDetector::New(2);
+
+ Actor actor = Actor::New();
+ actor.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(actor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ detector.Attach(actor);
+
+ try
+ {
+ Integration::SetTapMaximumAllowedTime(0);
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK(false); // Should not get here
+ }
+
+ // Reduce the maximum allowable time. 500 -> 100
+ Integration::SetTapMaximumAllowedTime(100);
+
+ SignalData data;
+ GestureReceivedFunctor functor(data);
+ detector.DetectedSignal().Connect(&application, functor);
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::DOWN, Vector2(20.0f, 20.0f), 150));
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::UP, Vector2(20.0f, 20.0f), 200));
+
+ application.SendNotification();
+
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::DOWN, Vector2(20.0f, 20.0f), 250));
+
+ application.ProcessEvent(GenerateSingleTouch(PointState::UP, Vector2(20.0f, 20.0f), 300));
+
+ application.SendNotification();
+
+ // The double tap fails because the maximum allowed time has been exceeded
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+
+ // reset maximum allowed time
+ Integration::SetTapMaximumAllowedTime(500);
+
+ END_TEST;
+}