-int UtcDaliActorUpdateSizeHint(void)
-{
- TestApplication application;
-
- Actor actor = Actor::New();
- Vector3 vector(100.0f, 100.0f, 0.0f);
-
- DALI_TEST_CHECK(vector != actor.GetCurrentSize());
-
- actor.SetSize(vector.x, vector.y);
-
-
- Vector2 updateSizeHint = Vector2(150.f, 150.f);
- actor.SetProperty(Dali::DevelActor::Property::UPDATE_SIZE_HINT, updateSizeHint);
-
- // Flush the queue and render once
- application.SendNotification();
- application.Render();
-
-
- Vector2 currentSizeHint = actor.GetProperty( Dali::DevelActor::Property::UPDATE_SIZE_HINT ).Get< Vector2 >();
- DALI_TEST_EQUALS( currentSizeHint, updateSizeHint, Math::MACHINE_EPSILON_0, TEST_LOCATION );
-
- // Flush the queue and render once
- application.SendNotification();
- application.Render();
-
- END_TEST;
-}
-