mRenderSurface = new TestRenderSurface( Dali::PositionSize( 0, 0, mSurfaceWidth, mSurfaceHeight ) );
mScene = Dali::Integration::Scene::New( Vector2( static_cast<float>( mSurfaceWidth ), static_cast<float>( mSurfaceHeight ) ) );
mRenderSurface = new TestRenderSurface( Dali::PositionSize( 0, 0, mSurfaceWidth, mSurfaceHeight ) );
mScene = Dali::Integration::Scene::New( Vector2( static_cast<float>( mSurfaceWidth ), static_cast<float>( mSurfaceHeight ) ) );