- * An AtkState describes a single state of an object. The full set of states
- * that apply to an object at a given time are contained in its #AtkStateSet.
- * See also #atk_object_ref_state_set and #atk_object_notify_state_change.
+ * An AtkState describes a component's particular state. The actual
+ * state of an component is described by its AtkStateSet, which is a
+ * set of AtkStates.