- if( mIndicator == NULL )
- {
- if( mIndicatorVisible != Dali::Window::INVISIBLE )
- {
- mIndicator = new Indicator( mAdaptor, mIndicatorOrientation, this );
- mIndicator->SetOpacityMode( mIndicatorOpacityMode );
- Dali::Actor actor = mIndicator->GetActor();
- SetIndicatorActorRotation();
- mOverlay->Add(actor);
- }
- // else don't create a hidden indicator
- }
- else // Already have indicator
- {
- if( mIndicatorVisible == Dali::Window::VISIBLE )
- {
- // If we are resuming, and rotation has changed,
- if( mIndicatorIsShown == false && mIndicatorOrientation != mNextIndicatorOrientation )
- {
- // then close current indicator and open new one
- mShowRotatedIndicatorOnClose = true;
- mIndicator->Close(); // May synchronously call IndicatorClosed() callback & 1 level of recursion
- // Don't show actor - will contain indicator for old orientation.
- }
- }
- }
-
- // set indicator visible mode
- if( mIndicator != NULL )
- {
- mIndicator->SetVisible( mIndicatorVisible );
- }