-void PixmapRenderSurface::PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface )
+void PixmapRenderSurface::PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface, bool resizingSurface )