+ * @copydoc Dali::DevelWindow::SetAcceptFocus()
+ */
+ void SetAcceptFocus( bool accept );
+
+ /**
+ * @copydoc Dali::DevelWindow::IsFocusAcceptable()
+ */
+ bool IsFocusAcceptable();
+
+ /**
+ * @copydoc Dali::DevelWindow::Show()
+ */
+ void Show();
+
+ /**
+ * @copydoc Dali::DevelWindow::Hide()
+ */
+ void Hide();
+
+ /**
+ * @copydoc Dali::DevelWindow::IsVisible() const
+ */
+ bool IsVisible() const;
+
+ /**
+ * @copydoc Dali::DevelWindow::GetSupportedAuxiliaryHintCount()
+ */
+ unsigned int GetSupportedAuxiliaryHintCount();
+
+ /**
+ * @copydoc Dali::DevelWindow::GetSupportedAuxiliaryHint()
+ */
+ std::string GetSupportedAuxiliaryHint( unsigned int index );
+
+ /**
+ * @copydoc Dali::DevelWindow::AddAuxiliaryHint()
+ */
+ unsigned int AddAuxiliaryHint( const std::string& hint, const std::string& value );
+
+ /**
+ * @copydoc Dali::DevelWindow::RemoveAuxiliaryHint()
+ */
+ bool RemoveAuxiliaryHint( unsigned int id );
+
+ /**
+ * @copydoc Dali::DevelWindow::SetAuxiliaryHintValue()
+ */
+ bool SetAuxiliaryHintValue( unsigned int id, const std::string& value );
+
+ /**
+ * @copydoc Dali::DevelWindow::GetAuxiliaryHintValue()
+ */
+ std::string GetAuxiliaryHintValue( unsigned int id ) const;
+
+ /**
+ * @copydoc Dali::DevelWindow::GetAuxiliaryHintId()
+ */
+ unsigned int GetAuxiliaryHintId( const std::string& hint ) const;
+
+ /**
+ * @copydoc Dali::DevelWindow::SetInputRegion()
+ */
+ void SetInputRegion( const Rect< int >& inputRegion );
+
+ /**
+ * @copydoc Dali::DevelWindow::SetType()
+ */
+ void SetType( Dali::DevelWindow::Type type );
+
+ /**
+ * @copydoc Dali::DevelWindow::GetType() const
+ */
+ Dali::DevelWindow::Type GetType() const;
+
+ /**
+ * @copydoc Dali::DevelWindow::SetNotificationLevel()
+ */
+ bool SetNotificationLevel( Dali::DevelWindow::NotificationLevel::Type level );
+
+ /**
+ * @copydoc Dali::DevelWindow::GetNotificationLevel()
+ */
+ Dali::DevelWindow::NotificationLevel::Type GetNotificationLevel();
+
+ /**
+ * @copydoc Dali::DevelWindow::SetOpaqueState()
+ */
+ void SetOpaqueState( bool opaque );
+
+ /**
+ * @copydoc Dali::DevelWindow::IsOpaqueState()
+ */
+ bool IsOpaqueState();
+
+ /**
+ * @copydoc Dali::DevelWindow::SetScreenMode()
+ */
+ bool SetScreenMode( Dali::DevelWindow::ScreenMode::Type screenMode );
+
+ /**
+ * @copydoc Dali::DevelWindow::GetScreenMode()
+ */
+ Dali::DevelWindow::ScreenMode::Type GetScreenMode();
+
+ /**
+ * @copydoc Dali::DevelWindow::SetBrightness()
+ */
+ bool SetBrightness( int brightness );
+
+ /**
+ * @copydoc Dali::DevelWindow::GetBrightness()
+ */
+ int GetBrightness();
+
+ /**
+ * @copydoc Dali::DevelWindow::SetSize()
+ */
+ void SetSize( Dali::DevelWindow::WindowSize size );
+
+ /**
+ * @copydoc Dali::DevelWindow::GetSize()
+ */
+ Dali::DevelWindow::WindowSize GetSize();
+
+ /**
+ * @copydoc Dali::DevelWindow::SetPosition()
+ */
+ void SetPosition( Dali::DevelWindow::WindowPosition position );
+
+ /**
+ * @copydoc Dali::DevelWindow::GetPosition()
+ */
+ Dali::DevelWindow::WindowPosition GetPosition();
+
+ /**
+ * @copydoc Dali::DevelWindow::SetTransparency()
+ */
+ void SetTransparency( bool transparent );
+
+ /**