- // We put ResumeFrameTime first, as this was originally called at the start of mCore->Resume()
- // If there were events pending, mCore->Resume() will call
- // RenderController->RequestUpdate()
- // UpdateRenderController->RequestUpdate()
- // UpdateRenderSynchronization->RequestUpdate()
- // and we should have reset the frame timers before allowing Core->Update() to be called.
- //@todo Should we call UpdateRenderController->Resume before mCore->Resume()?
-
- mUpdateRenderController->ResumeFrameTime();
- mCore->Resume();
- mUpdateRenderController->Resume();
-